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Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter
INDIE GAMES, PC, REVIEWS
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter

Ferocious is the kind of project that, on paper, promises to make a mark: a…

Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1998 Review – Back to the Origins of Survival Horror

Daymare: 1998 is conceived from the ground up as a deliberate attempt to capture a…

From Grand Theft Auto to Red Dead Redemption: The Rockstar Method That Rewrote the Open World Canon From Grand Theft Auto to Red Dead Redemption: The Rockstar Method That Rewrote the Open World Canon
AAA, NEWS
From Grand Theft Auto to Red Dead Redemption: The Rockstar Method That Rewrote the Open World Canon

Inside the machine that reshaped the open world: the hidden pipelines, design doctrines, and technical…

Reus 2: The Perfect Evolution of a God-Game Classic Reus 2: The Perfect Evolution of a God-Game Classic
CONSOLE, INDIE GAMES, PC, REVIEWS
Reus 2: The Perfect Evolution of a God-Game Classic

Reus 2 is a strategic god game developed by Abbey Games and published by FiresquidGames.…

Keeper Review – A Beacon in the Darkness Keeper Review – A Beacon in the Darkness
CONSOLE, PC, REVIEWS
Keeper Review – A Beacon in the Darkness

Keeper is not about action or complex mechanics; its strength lies in capturing a precise…

Call of Duty: Black Ops 7 Review – A Once-Great Franchise Losing Its Way Call of Duty: Black Ops 7 Review – A Once-Great Franchise Losing Its Way
AAA, CONSOLE, PC, REVIEWS
Call of Duty: Black Ops 7 Review – A Once-Great Franchise Losing Its Way

With Black Ops 7, the Call of Duty franchise confronts one of its toughest challenges…

Charon’s Staircase Review – A Quietly Devastating Psychological Horror That Lets Silence Do the Work Charon’s Staircase Review – A Quietly Devastating Psychological Horror That Lets Silence Do the Work
CONSOLE, PC, REVIEWS
Charon’s Staircase Review – A Quietly Devastating Psychological Horror That Lets Silence Do the Work

Developed by Indigo Studios and published by SOEDESCO, the game stands out for its dense…

Active Matter Hands-On Preview Active Matter Hands-On Preview
NEWS, PC, PREVIEW
Active Matter Hands-On Preview

Matter Team and Gaijin Entertainment’s latest project is a tactical first-person shooter of remarkable depth,…

Restore Your Island – Our First Impressions of PaiBand’s Eco-Friendly Cozy Sim Demo Restore Your Island – Our First Impressions of PaiBand’s Eco-Friendly Cozy Sim Demo
INDIE GAMES, NEWS, PC, PREVIEW
Restore Your Island – Our First Impressions of PaiBand’s Eco-Friendly Cozy Sim Demo

Developed and published by PaiBand, Restore Your Island is a new eco-friendly life sim coming…

Shooty Shooty Robot Invasion Review – A Mad, Frenzied, and Gloriously Unhinged FPS That Gets Better the Crazier It Gets Shooty Shooty Robot Invasion Review – A Mad, Frenzied, and Gloriously Unhinged FPS That Gets Better the Crazier It Gets
INDIE GAMES, PC, REVIEWS
Shooty Shooty Robot Invasion Review – A Mad, Frenzied, and Gloriously Unhinged FPS That Gets Better the Crazier It Gets

A gloriously absurd first-person shooter that blends artistic flair, ironic wit, and clever design in…

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Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
INDIE GAMES, NEWS, PATREON
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1998 Review – Back to the Origins of Survival Horror
Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

LATEST POSTS

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

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