SPINE | Release Window Announcement Trailer
For months, SPINE has been one of those games we have been waiting to see again. We have followed its development from afar, watching Nekki reveal just enough…
Returning to The Sinking City means stepping back into a world that never quite fulfilled its potential. Frogwares’ original was an ambitious attempt to bring Lovecraftian horror and detective fiction…
For months, SPINE has been one of those games we have been waiting to see again. We have followed its development from afar, watching Nekki reveal just enough…
Next Genium has published the first official trailer for Godreaper, its third-person action-adventure set in an East Slavic dark fantasy world, and has officially opened applications for the…
A haunting journey through war, mystery and the supernatural, where getting lost becomes part of the adventure and learning to read the world is the only way forward.
With Beast of Reincarnation, Game Freak is stepping into unfamiliar territory. After years spent defining one of the most recognizable identities in the medium through Pokémon, the Japanese…
The latest State of Play finally answers the question Phantom Blade Zero has left hanging for years: what kind of game is hiding behind those spectacular blades?
Within the soulslike landscape, The First Berserker: Khazan stands out as one of the most interesting entries of recent years from a studio that had never tackled the…
This title opens with a statement of intent: for a clockmaker, time isn't a line or an abstraction, but a current you can bend and calibrate with the…
What if everything we ever learned about death in video games was wrong? Think about the way we have been taught to approach death in video games. For…
Maseylia: Echoes of the Past walks in with its head held high, aiming to create a new 3D action/metroidvania. It also tries to offer a fresh perspective through…
Somewhere, at the bottom of a world that no longer sees the light, someone has stolen the sun. Sol Cesto hands the player a single task: climb down…
Every journey begins with a distance. A geographic, emotional, or even existential distance. In the universe of Death Stranding, though, distance never simply marks a space to cross:…