Art vs Science: AI, Generative Tools, and the False Dichotomy in Game Development
Artificial intelligence in game development has become a battleground between blind enthusiasm and ideological rejection. Yet the real issue is not the…
Artificial intelligence in game development has become a battleground between blind enthusiasm and ideological rejection. Yet the real issue is not the…
In today’s video game landscape, few genres are as difficult to meaningfully reinvent as the monster collector. Since the mid-1990s, the space…
Let’s be honest for a moment – without filters, without that reflexive cynicism we’ve learned to adopt whenever a new game appears…
The core of the entire experience is the protagonist known as the Dawnwalker, a being suspended between two opposing natures: human and…
There’s a feeling – hard to explain to anyone who doesn’t engage with games on a deeper level – that occasionally returns…
Absurd. Unhinged. Fragmented. Excessive to the point of apparent collapse. At first glance, Into The Unwell feels less like a game than…
When Assassin’s Creed IV: Black Flag launched in 2013, it marked a rare inflection point for the franchise: a genuine creative departure…
The Day I Became a Bird is a narrative adventure that Hyper Luminal Games developed and Numskull Games brought to market, available…
The debut title from Sad Cat Studios, Replaced finally shows itself to us: a work with a strong visual impact that unfortunately…
Ink Inside did not appear out of nowhere. Before reaching Steam in December 2024, Blackfield Entertainment LLC carried the project through a…
After its first appearance at The Game Awards 2025, Stupid Never Dies returns with much more substantial material: its first official gameplay…
The Plucky Squire positions itself as a game fully conscious of its dual nature - playful yet narratively ambitious. It is far…