Art vs Science: AI, Generative Tools, and the False Dichotomy in Game Development
Artificial intelligence in game development has become a battleground between blind enthusiasm and ideological rejection. Yet the real issue is not the…
Artificial intelligence in game development has become a battleground between blind enthusiasm and ideological rejection. Yet the real issue is not the…
There are video games that entertain for a few hours, occasionally surprise, and sometimes even impress, only to eventually dissolve into the…
In today’s video game landscape, few genres are as difficult to meaningfully reinvent as the monster collector. Since the mid-1990s, the space…
Let’s be honest for a moment – without filters, without that reflexive cynicism we’ve learned to adopt whenever a new game appears…
In the contemporary landscape of horror video games, one dominated by remakes, sequels, and nostalgic reinterpretations, delivering an experience that genuinely stands…
The full version of Dread Neighbor, released on May 7, 2026 on Steam, is a considerably more ambitious work than the demo…
Diablo IV: Lord of Hatred is far more than a routine expansion. Positioned as the closing chapter of Blizzard’s modern Hatred saga,…
The second chapter of the saga created by Wishfully, Planet of Lana 2 showcases remarkable narrative maturity. It’s a game that needs…
The core of the entire experience is the protagonist known as the Dawnwalker, a being suspended between two opposing natures: human and…
Set within the shifting walls of Mostyn House, a sprawling Victorian manor that reshapes itself each night, the game places players inside…
There’s a feeling – hard to explain to anyone who doesn’t engage with games on a deeper level – that occasionally returns…
Absurd. Unhinged. Fragmented. Excessive to the point of apparent collapse. At first glance, Into The Unwell feels less like a game than…