Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer
This title opens with a statement of intent: for a clockmaker, time isn't a line or an abstraction, but a current you can bend and calibrate with the…
Adventure is one of the oldest and most elastic labels in gaming, covering experiences built around exploration, narrative, and atmosphere as much as around mechanical challenge. It is a space where puzzle-driven journeys, cinematic epics, and quiet artistic experiments can coexist, provided they carry the player somewhere worth reaching.
This archive gathers nearly a hundred articles on the genre, with a strong emphasis on independent production and in-depth reviews. Recent coverage ranges from the nightmarish fairy tales of Tarsier Studios’ REANIMAL and The Midnight Walk to narrative-driven works like Planet of Lana 2 and Replaced, alongside experimental projects such as Whispers from the Star, remastered classics like Legacy of Kain: Defiance, and larger productions including Death Stranding 2 and 007 First Light.
There are few studios that understand the language of nightmares quite like Tarsier Studios. Since Little Nightmares, the Swedish developer has carved out a distinctive identity with a particular kind…
This title opens with a statement of intent: for a clockmaker, time isn't a line or an abstraction, but a current you can bend and calibrate with the…
The two previous articles already made this promise: Helix: Descent N Ascent would deliver hours of pure entertainment, and even the half-hour demo hinted at this Belgian title's…
Maseylia: Echoes of the Past walks in with its head held high, aiming to create a new 3D action/metroidvania. It also tries to offer a fresh perspective through…
Every journey begins with a distance. A geographic, emotional, or even existential distance. In the universe of Death Stranding, though, distance never simply marks a space to cross:…
The Midnight Walk is a work that builds its identity at the crossroads of different languages: video games, stop-motion cinema, sculpture, Nordic fairy tale, and philosophical narrative
In the video game landscape of recent years, science fiction has often tried to impress through grandiose scenarios, interplanetary wars, and increasingly spectacular technologies. Aphelion, however, takes a…
In our previous coverage of This Is Fine: Maximum Cope – first the genesis of the project, then our impressions of the demo – we left Question Hound…
There are iconic characters, and then there is James Bond. For more than seventy years, Ian Fleming's legendary secret agent has occupied a unique place in popular culture.…
Under the heading of "small gems and where to find them", the latest Creepy Tale from Creepy Brothers turned out to be a genuine discovery. A measured, thoroughly…
There is a question at the heart of 1997 RELOADED that is genuinely worth asking: what would rock music have looked like if grunge had never existed? It…
There are video games remembered for their commercial success, others for redefining entire genres or introducing mechanics that go on to shape generations of developers. And then there…