Denshattack! Review: All Aboard for the Wildest Ride of the Year
A train is supposed to stay on the tracks. Denshattack! has other plans, turning that gloriously absurd premise into a high-speed arcade adventure packed with tricks, chaos, and…
Adventure is one of the oldest and most elastic labels in gaming, covering experiences built around exploration, narrative, and atmosphere as much as around mechanical challenge. It is a space where puzzle-driven journeys, cinematic epics, and quiet artistic experiments can coexist, provided they carry the player somewhere worth reaching.
This archive gathers nearly a hundred articles on the genre, with a strong emphasis on independent production and in-depth reviews. Recent coverage ranges from the nightmarish fairy tales of Tarsier Studios’ REANIMAL and The Midnight Walk to narrative-driven works like Planet of Lana 2 and Replaced, alongside experimental projects such as Whispers from the Star, remastered classics like Legacy of Kain: Defiance, and larger productions including Death Stranding 2 and 007 First Light.
A game about what music leaves behind: memories, feelings, people, and pieces of our lives that can suddenly come rushing back with the sound of a familiar song.
A train is supposed to stay on the tracks. Denshattack! has other plans, turning that gloriously absurd premise into a high-speed arcade adventure packed with tricks, chaos, and…
We tried the demo of Seina: A Tale of Spirits, the combat-free cozy adventure by POFUPOFU STUDIOS and Argyro Brotsi coming in 2026 to PC and consoles: a…
Lowbirth Games brings Sophie Roy aboard the Orpheus ocean liner in 1964: a self-contained DLC of about two hours, playable even without knowing This Bed We Made.
There are few studios that understand the language of nightmares quite like Tarsier Studios. Since Little Nightmares, the Swedish developer has carved out a distinctive identity with a…
This title opens with a statement of intent: for a clockmaker, time isn't a line or an abstraction, but a current you can bend and calibrate with the…
The two previous articles already made this promise: Helix: Descent N Ascent would deliver hours of pure entertainment, and even the half-hour demo hinted at this Belgian title's…
Maseylia: Echoes of the Past walks in with its head held high, aiming to create a new 3D action/metroidvania. It also tries to offer a fresh perspective through…
Every journey begins with a distance. A geographic, emotional, or even existential distance. In the universe of Death Stranding, though, distance never simply marks a space to cross:…
The Midnight Walk is a work that builds its identity at the crossroads of different languages: video games, stop-motion cinema, sculpture, Nordic fairy tale, and philosophical narrative
In the video game landscape of recent years, science fiction has often tried to impress through grandiose scenarios, interplanetary wars, and increasingly spectacular technologies. Aphelion, however, takes a…
In our previous coverage of This Is Fine: Maximum Cope – first the genesis of the project, then our impressions of the demo – we left Question Hound…