STALKER 2: Cost of Hope Review – New Stories, Old Scars
The Zone has never been a place that gives up its answers willingly. In S.T.A.L.K.E.R., every truth conceals another question and every…
The Zone has never been a place that gives up its answers willingly. In S.T.A.L.K.E.R., every truth conceals another question and every…
With Beast of Reincarnation, Game Freak is stepping into unfamiliar territory. After years spent defining one of the most recognizable identities in…
The latest State of Play finally answers the question Phantom Blade Zero has left hanging for years: what kind of game is…
Halo: Campaign Evolved carries a responsibility few video games can afford to take on: reworking one of the titles that helped define…
The two previous articles already made this promise: Helix: Descent N Ascent would deliver hours of pure entertainment, and even the half-hour…
What if everything we ever learned about death in video games was wrong? Think about the way we have been taught to…
Killing Floor 3 arrives with a clear and, on the surface, perfectly reasonable ambition: take the co-op horde-shooter formula that has defined…
Maseylia: Echoes of the Past walks in with its head held high, aiming to create a new 3D action/metroidvania. It also tries…
What if the French Revolution had been fought not only with muskets and swords, but with armies of machines? Steelrising answers that…
When DOOM: The Dark Ages launched, it was immediately clear that id Software had accomplished something far more ambitious than simply expanding…
The Midnight Walk is a work that builds its identity at the crossroads of different languages: video games, stop-motion cinema, sculpture, Nordic…
Bringing a video game based on a famous film saga to market always poses a complex challenge. On one hand, the project…