Duskfade | Launch Trailer
This title opens with a statement of intent: for a clockmaker, time isn't a line or an abstraction, but a current you…
This title opens with a statement of intent: for a clockmaker, time isn't a line or an abstraction, but a current you…
Halo: Campaign Evolved carries a responsibility few video games can afford to take on: reworking one of the titles that helped define…
What if everything we ever learned about death in video games was wrong? Think about the way we have been taught to…
Maseylia: Echoes of the Past walks in with its head held high, aiming to create a new 3D action/metroidvania. It also tries…
For years, the debate over the disappearance of physical format has divided players, collectors, and the industry. Commentators often reduce the discussion…
Every journey begins with a distance. A geographic, emotional, or even existential distance. In the universe of Death Stranding, though, distance never…
What if the French Revolution had been fought not only with muskets and swords, but with armies of machines? Steelrising answers that…
When DOOM: The Dark Ages launched, it was immediately clear that id Software had accomplished something far more ambitious than simply expanding…
The most effective horror often rations what it shows, pacing its reveals carefully and skipping jumpscares or graphic scenes that arrive before…
The Midnight Walk is a work that builds its identity at the crossroads of different languages: video games, stop-motion cinema, sculpture, Nordic…
Bringing a video game based on a famous film saga to market always poses a complex challenge. On one hand, the project…
Bringing a video game based on a famous film saga to market always poses a complex challenge. On one hand, the project…