Stupid Never Dies Demo Preview: First Exhaustive, Electrifying Bite of GPTRACK50’s New Action RPG
Davy only agrees to take on the dungeon when he learns that Julia, the frozen girl he loves, can be saved by defeating KOM: it's that urgency, more…
Evil Empire, the studio behind Dead Cells, is making a new Castlevania set in 1499 with Rose Belmont as protagonist, and the free demo shows fast, aggressive gameplay in a…
Davy only agrees to take on the dungeon when he learns that Julia, the frozen girl he loves, can be saved by defeating KOM: it's that urgency, more…
The Alighieri Circle: Dante’s Bloodline takes one of the most recognisable works in Italian literature and asks a deceptively simple question: what if Dante’s Divine Comedy were more…
A city alive with celebration. Masks hiding faces, identities, and intentions. Gondolas gliding through the canals of Venice, carrying the festivities forward as if nothing exists beyond them.
There are few studios that understand the language of nightmares quite like Tarsier Studios. Since Little Nightmares, the Swedish developer has carved out a distinctive identity with a…
This title opens with a statement of intent: for a clockmaker, time isn't a line or an abstraction, but a current you can bend and calibrate with the…
Halo: Campaign Evolved carries a responsibility few video games can afford to take on: reworking one of the titles that helped define an entire console generation and, more…
Every journey begins with a distance. A geographic, emotional, or even existential distance. In the universe of Death Stranding, though, distance never simply marks a space to cross:…
What if the French Revolution had been fought not only with muskets and swords, but with armies of machines? Steelrising answers that question through an ambitious action RPG…
When DOOM: The Dark Ages launched, it was immediately clear that id Software had accomplished something far more ambitious than simply expanding one of gaming’s most iconic shooter…
The Midnight Walk is a work that builds its identity at the crossroads of different languages: video games, stop-motion cinema, sculpture, Nordic fairy tale, and philosophical narrative
Bringing a video game based on a famous film saga to market always poses a complex challenge. On one hand, the project must respect the identity of the…