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INDIE GAMES DEVEL

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INTERVIEWS

Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo
INDIE GAMES, INTERVIEWS, NEWS
Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo

Let's go back to talking about Many Pieces Of Mr. Coo, with a very detailed…

AIKODE – Our Exclusive In-Depth Interview with ACE AIKODE – Our Exclusive In-Depth Interview with ACE
INDIE GAMES, INTERVIEWS, NEWS
AIKODE – Our Exclusive In-Depth Interview with ACE

Our Interview with ACE: 3D Generalist, Writer, Game Director, and Solo Developer at the helm…

Interview With Tom Ostafin, Creator of Papetura Interview With Tom Ostafin, Creator of Papetura
INTERVIEWS, NEWS
Interview With Tom Ostafin, Creator of Papetura

In this interview, the creator of Papetura discusses the origins and inspiration behind a video…

A Thug’s Ascension: Interview with MOONWALK GAMES A Thug’s Ascension: Interview with MOONWALK GAMES
INDIE GAMES, INTERVIEWS
A Thug’s Ascension: Interview with MOONWALK GAMES

A Thug's Ascension is a video game that takes place in the decaying urban landscape…

Interview with Jyamma Games: An ambitious, young, and modern Video Game Studio Made in Italy Interview with Jyamma Games: An ambitious, young, and modern Video Game Studio Made in Italy
INTERVIEWS, NEWS
Interview with Jyamma Games: An ambitious, young, and modern Video Game Studio Made in Italy

We took a virtual leap into the studios of Jyamma Games, an interesting and promising…

Dead Unending: Interview with Tylario Dead Unending: Interview with Tylario
INDIE GAMES, INTERVIEWS, PC
Dead Unending: Interview with Tylario

Tylario is definitely a rookie indie developer, but do not underestimate him. With the release…

After Us: Our Interview with Piccolo Studio After Us: Our Interview with Piccolo Studio
INTERVIEWS, NEWS
After Us: Our Interview with Piccolo Studio

Our Interview with Alexis Corominas Barrueco, Founder, General Manager, and Producer at Piccolo Studio, and…

Video Games and Pedagogy: An Interview with Dr. Raffaele Rubechini Video Games and Pedagogy: An Interview with Dr. Raffaele Rubechini
INTERVIEWS, NEWS
Video Games and Pedagogy: An Interview with Dr. Raffaele Rubechini

The importance of video games in the educational process, explained by Dr. Raffaele Rubechini, Professional…

Interview with Poopsy: The Lies We Tell Ourselves Game Developer Interview with Poopsy: The Lies We Tell Ourselves Game Developer
INDIE GAMES, INTERVIEWS, PC
Interview with Poopsy: The Lies We Tell Ourselves Game Developer

The Lies We Tell Ourselves is a 3D first-person psychological horror title full of intelligent…

Steelkrill Studio – Interview With the Developer Steelkrill Studio – Interview With the Developer
#indiedevlog, INDIE GAMES, INTERVIEWS
Steelkrill Studio – Interview With the Developer

If you survived the WW1 horrors and sunk in the creepy Backrooms, maybe you want…

TEARS OF MAGIC: Interview with Good Old Pixel TEARS OF MAGIC: Interview with Good Old Pixel
CONSOLE, CROWDFUNDING, INDIE GAMES, INTERVIEWS, NEWS, PC
TEARS OF MAGIC: Interview with Good Old Pixel

Tears of Magic is a fantastic journey into a vibrant world filled with unforgettable characters…

KAKU: ANCIENT SEAL – Interview with BINGOBELL KAKU: ANCIENT SEAL – Interview with BINGOBELL
#indiedevlog, CONSOLE, INDIE GAMES, INTERVIEWS, NEWS, PC
KAKU: ANCIENT SEAL – Interview with BINGOBELL

Previously, I mentioned how much Kaku: Ancient Seal surprised me. And my interest and curiosity…

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Popular Posts

Super Alloy Crush Hands-On Preview Super Alloy Crush Hands-On Preview
INDIE GAMES, NEWS, PC
Super Alloy Crush Hands-On Preview
Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos
CONSOLE, INDIE GAMES, PC, REVIEWS
Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos
Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite
INDIE GAMES, INTERVIEWS, NEWS, PC, WISHLIST
Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite
Koshmar: The Last Reverie Is the New Game from the Creators of Boti: Byteland Overclocked, and It Looks Absolutely Beautiful Koshmar: The Last Reverie Is the New Game from the Creators of Boti: Byteland Overclocked, and It Looks Absolutely Beautiful
CONSOLE, INDIE GAMES, NEWS, PC, WISHLIST
Koshmar: The Last Reverie Is the New Game from the Creators of Boti: Byteland Overclocked, and It Looks Absolutely Beautiful

LATEST POSTS

A New Voice in Town: Gracen Maverick Is Cookie Cutter’s Cherry – And With Stefano Guglielmana We Talked About Everything A New Voice in Town: Gracen Maverick Is Cookie Cutter’s Cherry – And With Stefano Guglielmana We Talked About Everything
INDIE GAMES, INTERVIEWS, NEWS
A New Voice in Town: Gracen Maverick Is Cookie Cutter’s Cherry – And With Stefano Guglielmana We Talked About Everything

There are lives you go into knowing roughly where they'll land. And then there are…

Outbound Demo Preview: Cozy Survival on Wheels Outbound Demo Preview: Cozy Survival on Wheels
INDIE GAMES, NEWS, PC, PREVIEW
Outbound Demo Preview: Cozy Survival on Wheels

Outbound is an open world, crafting, and cozy survival title, developed by Square Glade Games…

METRO 2039: Early Narrative and Gameplay Details Unveiled METRO 2039: Early Narrative and Gameplay Details Unveiled
CONSOLE, NEWS, PC
METRO 2039: Early Narrative and Gameplay Details Unveiled

Seven years after METRO Exodus, which expanded the series into more open environments and a…

The Day I Became a Bird Review – A Glimpse of a Happy Childhood The Day I Became a Bird Review – A Glimpse of a Happy Childhood
CONSOLE, INDIE GAMES, PC, REVIEWS
The Day I Became a Bird Review – A Glimpse of a Happy Childhood

The Day I Became a Bird is a narrative adventure that Hyper Luminal Games developed…

Replaced – Review: Beauty Helps, But It’s Not Enough  Replaced – Review: Beauty Helps, But It’s Not Enough 
CONSOLE, INDIE GAMES, PC, REVIEWS
Replaced – Review: Beauty Helps, But It’s Not Enough 

The debut title from Sad Cat Studios, Replaced finally shows itself to us: a work…

When Sirens Fall Silent Returns with a Haunting New Trailer at Galaxies Spring Showcase 2026 When Sirens Fall Silent Returns with a Haunting New Trailer at Galaxies Spring Showcase 2026
INDIE GAMES, NEWS, PC, WISHLIST
When Sirens Fall Silent Returns with a Haunting New Trailer at Galaxies Spring Showcase 2026

Following its reveal, which already drew the attention of psychological horror fans, When Sirens Fall…

Collector’s Cove Review: A Cozy Adventure Among the Waves Collector’s Cove Review: A Cozy Adventure Among the Waves
INDIE GAMES, PC, REVIEWS
Collector’s Cove Review: A Cozy Adventure Among the Waves

Developed and published by German indie studio VoodooDuck, Collector’s Cove is a cozy adventure that…

MOUSE: P.I. for Hire Review: A Retro Noir FPS That Doesn’t Miss Its Shot MOUSE: P.I. for Hire Review: A Retro Noir FPS That Doesn’t Miss Its Shot
CONSOLE, INDIE GAMES, PC, REVIEWS
MOUSE: P.I. for Hire Review: A Retro Noir FPS That Doesn’t Miss Its Shot

Mouseburg, late at night. The city doesn’t sleep, it holds its breath. Neon signs flicker…

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