We've already spent a few with Cookie Cutter, not quite enough to share the full…
BIOMORPH is on its way, and the release window is just around the corner…
A brief update from the solo developer of Exil, Napat Saeung.
Our interview with Max Trest, the owner and founder of his independent game studio, Lost…
Annapurna Interactive and Geometric Interactive brings an adventure about worlds that immerse themselves in each…
Our Interview with Stefano Guglielmana, Director and Artist of Cookie Cutter at Subcult Joint LTD.
Here we are. The game development studio, Subcult Joint LTD, and the publisher, Rogue Games,…
The South Korean game development studio, ALIVE, officially announces the launch of the Kickstarter campaign…
Does Hack 'n' Slash adrenaline run through your veins? You should then take a look…
After days filled with anticipation, anxiety, hope, and expectations, ACE, the solo developer behind AIKODE…
After testing early access, Anima Flux releases its demo at STEAM Next Fest. Our feelings…
What's cooking, ACE? And what happens on 19/11? Let's try to unveil the mystery behind…