Puppet House Review: A Short Stay in a Very Unwelcoming House
Horror does not always need darkness, blood, or something waiting to lunge from the shadows. Sometimes, all it needs is a house…
Horror does not always need darkness, blood, or something waiting to lunge from the shadows. Sometimes, all it needs is a house…
Davy only agrees to take on the dungeon when he learns that Julia, the frozen girl he loves, can be saved by…
There was a time when Blizzard did not need to explain why its games were worth waiting for. The company had built…
A game about what music leaves behind: memories, feelings, people, and pieces of our lives that can suddenly come rushing back with…
A train is supposed to stay on the tracks. Denshattack! has other plans, turning that gloriously absurd premise into a high-speed arcade…
There are few studios that understand the language of nightmares quite like Tarsier Studios. Since Little Nightmares, the Swedish developer has carved…
At the heart of Dinghai: The Ocean Pillar is the Abyssal Dragon, a legendary general who once served under Emperor Yan. His…
With Beast of Reincarnation, Game Freak is stepping into unfamiliar territory. After years spent defining one of the most recognizable identities in…
A psychological horror that turns military training, obedience, and familiar FPS conventions into tools for questioning the player’s own sense of control.
What if everything we ever learned about death in video games was wrong? Think about the way we have been taught to…
The Midnight Walk is a work that builds its identity at the crossroads of different languages: video games, stop-motion cinema, sculpture, Nordic…
In our previous coverage of This Is Fine: Maximum Cope – first the genesis of the project, then our impressions of the…