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Chiara Roscini - I'm an Italian artist who came late to the gaming world but fell in love with it right away. I'm not the best gamer, and I choose titles that appeal to my personal preferences, but I can appreciate the graphics content and artistic solutions above all, even as I learn about all the fascinating game development features.

Chiara Roscini

I'm an Italian artist who came late to the gaming world but fell in love with it right away. I'm not the best gamer, and I choose titles that appeal to my personal preferences, but I can appreciate the graphics content and artistic solutions above all, even as I learn about all the fascinating game development features.

Lenin Street Geek Shop and Everyday Survival in Y2K Russia Lenin Street Geek Shop and Everyday Survival in Y2K Russia
INDIE GAMES, NEWS, PC
Lenin Street Geek Shop and Everyday Survival in Y2K Russia

Lenin Street Geek Shop is a Y2K narrative simulator with a strong management focus, developed…

Review of HORSES – Systemic Horror Review of HORSES – Systemic Horror
INDIE GAMES, PC, REVIEWS
Review of HORSES – Systemic Horror

HORSES is a first-person horror adventure developed by Santa Ragione in collaboration with filmmaker Andrea…

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

Within the independent psychological horror landscape, Dread Neighbor positions itself as a project strongly focused…

Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation

Midori no Kaori is an indie cozy game developed and published by TheLaba, available on…

ENDIX Indie Showcase 4.0 – Two days inside the most ambitious virtual expo of the year ENDIX Indie Showcase 4.0 – Two days inside the most ambitious virtual expo of the year
NEWS
ENDIX Indie Showcase 4.0 – Two days inside the most ambitious virtual expo of the year

ENDIX Indie Showcase 4.0 closed after two days of activity on November 29–30 and delivered…

This Is Fine: Maximum Cope – Inside Question Hound’s Mind This Is Fine: Maximum Cope – Inside Question Hound’s Mind
INDIE GAMES, NEWS, PC
This Is Fine: Maximum Cope – Inside Question Hound’s Mind

Stepping into the This Is Fine: Maximum Cope demo means diving into a structured yet…

Ayasa: Shadows of Silence launches today — a journey through shadow, light, and six lands that never go easy on you Ayasa: Shadows of Silence launches today — a journey through shadow, light, and six lands that never go easy on you
INDIE GAMES, NEWS, PC, SHORT NEWS
Ayasa: Shadows of Silence launches today — a journey through shadow, light, and six lands that never go easy on you

Ayasa: Shadows of Silence launches today on PC and drags us back into the Inverted…

News and Evolution of Cookie Cutter: A Great Chat with Stefano Guglielmana About the Future of His Punk Child News and Evolution of Cookie Cutter: A Great Chat with Stefano Guglielmana About the Future of His Punk Child
INDIE GAMES, NEWS
News and Evolution of Cookie Cutter: A Great Chat with Stefano Guglielmana About the Future of His Punk Child

Stefano Guglielmana welcomed us once again into his legendary Brighton lair, sitting on a bold…

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CONSOLE, PC, REVIEWS
Killing Floor 3 Review: A Competent Co-op Shooter That Plays It Too Safe

Killing Floor 3 arrives with a clear and, on the surface, perfectly reasonable ambition: take…

Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul
INDIE GAMES, PC, REVIEWS
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Maseylia: Echoes of the Past walks in with its head held high, aiming to create…

Sol Cesto – Review: Tambouille’s Roguelite Hits 1.0 Sol Cesto – Review: Tambouille’s Roguelite Hits 1.0
INDIE GAMES, PC, REVIEWS
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Somewhere, at the bottom of a world that no longer sees the light, someone has…

The Future of Physical Format in Video Games The Future of Physical Format in Video Games
NEWS
The Future of Physical Format in Video Games

For years, the debate over the disappearance of physical format has divided players, collectors, and…

Death Stranding 2: On the Beach Review – A Journey Worth Every Step Death Stranding 2: On the Beach Review – A Journey Worth Every Step
AAA, CONSOLE, PC, REVIEWS
Death Stranding 2: On the Beach Review – A Journey Worth Every Step

Every journey begins with a distance. A geographic, emotional, or even existential distance. In the…

Steelrising Review: The Night the Machines Took Paris Steelrising Review: The Night the Machines Took Paris
CONSOLE, PC, REVIEWS
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What if the French Revolution had been fought not only with muskets and swords, but…

DOOM: The Dark Ages – Revelations Review | Even Legends Can Fall DOOM: The Dark Ages – Revelations Review | Even Legends Can Fall
AAA, CONSOLE, PC, REVIEWS
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When DOOM: The Dark Ages launched, it was immediately clear that id Software had accomplished…

Hell Clock: Cursed War Review – More Than Just a DLC Hell Clock: Cursed War Review – More Than Just a DLC
CONSOLE, INDIE GAMES, PC, REVIEWS
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With the release of its new DLC, Hell Clock showcases just how much it has…

Impermanence: Building a Shrine in the Theatre of Ghosts Impermanence: Building a Shrine in the Theatre of Ghosts
INDIE GAMES, NEWS, PC
Impermanence: Building a Shrine in the Theatre of Ghosts

The most effective horror often rations what it shows, pacing its reveals carefully and skipping…

Hollow Home – Preview: The Last Normal Day Hollow Home – Preview: The Last Normal Day
INDIE GAMES, NEWS, PC, PREVIEW
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Hollow Home is a narrative survival RPG from Twigames, a studio from Kyiv, with Berlin's…

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INDIE GAMES, NEWS, PC, PREVIEW
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CONSOLE, INDIE GAMES, REVIEWS
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The Midnight Walk is a work that builds its identity at the crossroads of different…

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