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Interview

Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat
INTERVIEWS, NEWS
Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat

Our interview with Samantha Cable and Kostia Liakhov, founders of Spoonful of Wonder, the indie…

Interview With Thomas Waterzooi, Author of Please, Touch The Artwork Interview With Thomas Waterzooi, Author of Please, Touch The Artwork
INDIE GAMES, INTERVIEWS, NEWS
Interview With Thomas Waterzooi, Author of Please, Touch The Artwork

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

A life in a boat: interview with Lente, author of Spilled! A life in a boat: interview with Lente, author of Spilled!
CROWDFUNDING, INDIE GAMES, INTERVIEWS, NEWS
A life in a boat: interview with Lente, author of Spilled!

On January 30, 2024, the Kickstarter campaign for Spilled!, a new and intriguing project by…

Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens

Discovering Edenfall: Legacy of the First Wardens, the debut video game from Everflux Games, an…

Interview with Max Trest, the 14-year-old Solo Developer of Astrolander Interview with Max Trest, the 14-year-old Solo Developer of Astrolander
INDIE GAMES, INTERVIEWS, NEWS
Interview with Max Trest, the 14-year-old Solo Developer of Astrolander

Our interview with Max Trest, the owner and founder of his independent game studio, Lost…

AIKODE – Our Exclusive In-Depth Interview with ACE AIKODE – Our Exclusive In-Depth Interview with ACE
INDIE GAMES, INTERVIEWS, NEWS
AIKODE – Our Exclusive In-Depth Interview with ACE

Our Interview with ACE: 3D Generalist, Writer, Game Director, and Solo Developer at the helm…

Interview With Tom Ostafin, Creator of Papetura Interview With Tom Ostafin, Creator of Papetura
INTERVIEWS, NEWS
Interview With Tom Ostafin, Creator of Papetura

In this interview, the creator of Papetura discusses the origins and inspiration behind a video…

A Thug’s Ascension: Interview with MOONWALK GAMES A Thug’s Ascension: Interview with MOONWALK GAMES
INDIE GAMES, INTERVIEWS
A Thug’s Ascension: Interview with MOONWALK GAMES

A Thug's Ascension is a video game that takes place in the decaying urban landscape…

Interview with Jyamma Games: An ambitious, young, and modern Video Game Studio Made in Italy Interview with Jyamma Games: An ambitious, young, and modern Video Game Studio Made in Italy
INTERVIEWS, NEWS
Interview with Jyamma Games: An ambitious, young, and modern Video Game Studio Made in Italy

We took a virtual leap into the studios of Jyamma Games, an interesting and promising…

Dead Unending: Interview with Tylario Dead Unending: Interview with Tylario
INDIE GAMES, INTERVIEWS, PC
Dead Unending: Interview with Tylario

Tylario is definitely a rookie indie developer, but do not underestimate him. With the release…

Video Games and Pedagogy: An Interview with Dr. Raffaele Rubechini Video Games and Pedagogy: An Interview with Dr. Raffaele Rubechini
INTERVIEWS, NEWS
Video Games and Pedagogy: An Interview with Dr. Raffaele Rubechini

The importance of video games in the educational process, explained by Dr. Raffaele Rubechini, Professional…

Interview with Poopsy: The Lies We Tell Ourselves Game Developer Interview with Poopsy: The Lies We Tell Ourselves Game Developer
INDIE GAMES, INTERVIEWS, PC
Interview with Poopsy: The Lies We Tell Ourselves Game Developer

The Lies We Tell Ourselves is a 3D first-person psychological horror title full of intelligent…

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Popular Posts

When Sirens Fall Silent: A Haunting Investigative Psychological Thriller from the Makers of Martha Is Dead and The Town of Light When Sirens Fall Silent: A Haunting Investigative Psychological Thriller from the Makers of Martha Is Dead and The Town of Light
INDIE GAMES, NEWS, PC
When Sirens Fall Silent: A Haunting Investigative Psychological Thriller from the Makers of Martha Is Dead and The Town of Light
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
INDIE GAMES, NEWS, PATREON
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1998 Review – Back to the Origins of Survival Horror

LATEST POSTS

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter
INDIE GAMES, PC, REVIEWS
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter

Ferocious is the kind of project that, on paper, promises to make a mark: a…

Majogami Review: Fast Action, Style and Fan Service Majogami Review: Fast Action, Style and Fan Service
CONSOLE, PC, REVIEWS
Majogami Review: Fast Action, Style and Fan Service

It's not easy to see a 2D action platformer like Majogami. Speed, style, great glance…

BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher

BrokenLore: Ascend is the new chapter in the psychological horror saga BrokenLore, developed and published…

Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

Within the independent psychological horror landscape, Dread Neighbor positions itself as a project strongly focused…

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