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Carlo Cancelloni - Raised among consoles, personal computers, and coin-op games in arcades, I began writing my first video games on my Commodore C64. Between using Amos on Amiga and creating mods on PC, I never stopped writing demos, prototypes, and games. I am constantly searching for new ideas and structures for game development

Carlo Cancelloni

Raised among consoles, personal computers, and coin-op games in arcades, I began writing my first video games on my Commodore C64. Between using Amos on Amiga and creating mods on PC, I never stopped writing demos, prototypes, and games. I am constantly searching for new ideas and structures for game development

DLSS 5 and the End of Deterministic Rendering DLSS 5 and the End of Deterministic Rendering
NEWS, VIDEO GAME DEVELOPMENT
DLSS 5 and the End of Deterministic Rendering

With DLSS 5, rendering stops being deterministic. The same input can produce different images, turning…

What is an Indie Game? What is an Indie Game?
INDIE GAMES, NEWS
What is an Indie Game?

The term indie game has become increasingly central in today’s gaming culture. But what does…

From Arcades to Home Entertainment: The Evolution of Technology, Home Consoles, and New Distribution Models From Arcades to Home Entertainment: The Evolution of Technology, Home Consoles, and New Distribution Models
NEWS
From Arcades to Home Entertainment: The Evolution of Technology, Home Consoles, and New Distribution Models

During the ’80s and ’90s, arcades reigned supreme, offering players an experience that home consoles…

Unity Cancels the Controversial Runtime Fee and Updates Subscription Plans Unity Cancels the Controversial Runtime Fee and Updates Subscription Plans
NEWS
Unity Cancels the Controversial Runtime Fee and Updates Subscription Plans

Unity cancels the installation fee "Runtime Fee" and updates subscription plans for 2025 Unity Technologies…

Interview with Dima Okhrimchuk, CEO of Drope.me, on the Drope.me Indie Games Awards Interview with Dima Okhrimchuk, CEO of Drope.me, on the Drope.me Indie Games Awards
NEWS
Interview with Dima Okhrimchuk, CEO of Drope.me, on the Drope.me Indie Games Awards

In this interview with the CEO of Drope.me, we will delve into Drope.me Indie Games…

Exploring the Differences between Roguelike, Roguelite and Metroidvania: Origins and Evolutions Exploring the Differences between Roguelike, Roguelite and Metroidvania: Origins and Evolutions
INDIE GAMES, NEWS
Exploring the Differences between Roguelike, Roguelite and Metroidvania: Origins and Evolutions

The world of video games is a universe that is constantly evolving as time passes.…

Sea of Stars: The New RPG That Revolutionizes the Genre Sea of Stars: The New RPG That Revolutionizes the Genre
INDIE GAMES, NEWS
Sea of Stars: The New RPG That Revolutionizes the Genre

Sea of Stars is a new milestone in the world of RPGs, successfully blending classic…

“Reserve Your Penance”: Preorders for Blasphemous 2 Now Open “Reserve Your Penance”: Preorders for Blasphemous 2 Now Open
INDIE GAMES, SHORT NEWS
“Reserve Your Penance”: Preorders for Blasphemous 2 Now Open

Preorders for Blasphemous 2, the sequel to the renowned Metroidvania, are now open. A dark…

Unity China HairFX: Realistic Hair Rendering Solution Powered by AMD TressFX for Unity URP and HDRP – PC, Mobile Devices, and Consoles Unity China HairFX: Realistic Hair Rendering Solution Powered by AMD TressFX for Unity URP and HDRP – PC, Mobile Devices, and Consoles
SHORT NEWS, VIDEO GAME DEVELOPMENT
Unity China HairFX: Realistic Hair Rendering Solution Powered by AMD TressFX for Unity URP and HDRP – PC, Mobile Devices, and Consoles

TressFX open-source real-time hair simulation and rendering framework, supports both Unity's Universal Render Pipeline (URP)…

Popular Posts

Roadside Research Review: A Gas Station Simulator Gone Off the Rails Roadside Research Review: A Gas Station Simulator Gone Off the Rails
INDIE GAMES, PC, REVIEWS
Roadside Research Review: A Gas Station Simulator Gone Off the Rails
Super Alloy Crush Hands-On Preview Super Alloy Crush Hands-On Preview
INDIE GAMES, NEWS, PC
Super Alloy Crush Hands-On Preview
Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos
CONSOLE, INDIE GAMES, PC, REVIEWS
Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos
Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite
INDIE GAMES, INTERVIEWS, NEWS, PC, WISHLIST
Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite

LATEST POSTS

A New Voice in Town: Gracen Maverick Is Cookie Cutter’s Cherry – And With Stefano Guglielmana We Talked About Everything A New Voice in Town: Gracen Maverick Is Cookie Cutter’s Cherry – And With Stefano Guglielmana We Talked About Everything
INDIE GAMES, INTERVIEWS, NEWS
A New Voice in Town: Gracen Maverick Is Cookie Cutter’s Cherry – And With Stefano Guglielmana We Talked About Everything

There are lives you go into knowing roughly where they'll land. And then there are…

Outbound Demo Preview: Cozy Survival on Wheels Outbound Demo Preview: Cozy Survival on Wheels
INDIE GAMES, NEWS, PC, PREVIEW
Outbound Demo Preview: Cozy Survival on Wheels

Outbound is an open world, crafting, and cozy survival title, developed by Square Glade Games…

METRO 2039: Early Narrative and Gameplay Details Unveiled METRO 2039: Early Narrative and Gameplay Details Unveiled
CONSOLE, NEWS, PC
METRO 2039: Early Narrative and Gameplay Details Unveiled

Seven years after METRO Exodus, which expanded the series into more open environments and a…

The Day I Became a Bird Review – A Glimpse of a Happy Childhood The Day I Became a Bird Review – A Glimpse of a Happy Childhood
CONSOLE, INDIE GAMES, PC, REVIEWS
The Day I Became a Bird Review – A Glimpse of a Happy Childhood

The Day I Became a Bird is a narrative adventure that Hyper Luminal Games developed…

Replaced – Review: Beauty Helps, But It’s Not Enough  Replaced – Review: Beauty Helps, But It’s Not Enough 
CONSOLE, INDIE GAMES, PC, REVIEWS
Replaced – Review: Beauty Helps, But It’s Not Enough 

The debut title from Sad Cat Studios, Replaced finally shows itself to us: a work…

When Sirens Fall Silent Returns with a Haunting New Trailer at Galaxies Spring Showcase 2026 When Sirens Fall Silent Returns with a Haunting New Trailer at Galaxies Spring Showcase 2026
INDIE GAMES, NEWS, PC, WISHLIST
When Sirens Fall Silent Returns with a Haunting New Trailer at Galaxies Spring Showcase 2026

Following its reveal, which already drew the attention of psychological horror fans, When Sirens Fall…

Collector’s Cove Review: A Cozy Adventure Among the Waves Collector’s Cove Review: A Cozy Adventure Among the Waves
INDIE GAMES, PC, REVIEWS
Collector’s Cove Review: A Cozy Adventure Among the Waves

Developed and published by German indie studio VoodooDuck, Collector’s Cove is a cozy adventure that…

MOUSE: P.I. for Hire Review: A Retro Noir FPS That Doesn’t Miss Its Shot MOUSE: P.I. for Hire Review: A Retro Noir FPS That Doesn’t Miss Its Shot
CONSOLE, INDIE GAMES, PC, REVIEWS
MOUSE: P.I. for Hire Review: A Retro Noir FPS That Doesn’t Miss Its Shot

Mouseburg, late at night. The city doesn’t sleep, it holds its breath. Neon signs flicker…

Helix: Descent N Ascent Demo Preview — The Echo of a Lost Civilization Helix: Descent N Ascent Demo Preview — The Echo of a Lost Civilization
CONSOLE, INDIE GAMES, NEWS, PC, PREVIEW
Helix: Descent N Ascent Demo Preview — The Echo of a Lost Civilization

Something happens at a precise moment in the Helix: Descent N Ascent demo — a…

Forgotlings Review: A Fragile World Built from What We Left Behind Forgotlings Review: A Fragile World Built from What We Left Behind
INDIE GAMES, PC, REVIEWS
Forgotlings Review: A Fragile World Built from What We Left Behind

In Forgotlings, being forgotten is not the end. It’s the beginning. Have you ever truly…

Nine Sols Review: A No-Compromise Action-Platformer of Art and Discipline Nine Sols Review: A No-Compromise Action-Platformer of Art and Discipline
CONSOLE, INDIE GAMES, PC, REVIEWS
Nine Sols Review: A No-Compromise Action-Platformer of Art and Discipline

In the contemporary indie landscape, where the metroidvania genre remains one of the most explored…

Dead as Disco Hands-On Preview Dead as Disco Hands-On Preview
INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
Dead as Disco Hands-On Preview

The debut title from Brain Jar Games, Dead as Disco is a stylish beat ’em…

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