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AAA game

From Grand Theft Auto to Red Dead Redemption: The Rockstar Method That Rewrote the Open World Canon From Grand Theft Auto to Red Dead Redemption: The Rockstar Method That Rewrote the Open World Canon
AAA, NEWS
From Grand Theft Auto to Red Dead Redemption: The Rockstar Method That Rewrote the Open World Canon

Inside the machine that reshaped the open world: the hidden pipelines, design doctrines, and technical…

Ciri Returns: The Witcher 4 Shines in a Visually Stunning Tech Demo Ciri Returns: The Witcher 4 Shines in a Visually Stunning Tech Demo
AAA, CONSOLE, NEWS, PC, SHORT NEWS
Ciri Returns: The Witcher 4 Shines in a Visually Stunning Tech Demo

Following the earlier Unreal Engine 5 trailer, a new confirmation has arrived: the protagonist of…

Star Wars Outlaws: a New Hope For Ubisoft Star Wars Outlaws: a New Hope For Ubisoft
CONSOLE, NEWS, PC, WISHLIST
Star Wars Outlaws: a New Hope For Ubisoft

Ubisoft strikes again! Star Wars Outlaws will be the franchise's first venture into open-world single-player…

Inside the First Next Gen Titles: Death Stranding 2 and Physint Inside the First Next Gen Titles: Death Stranding 2 and Physint
AAA, CONSOLE, NEWS, WISHLIST
Inside the First Next Gen Titles: Death Stranding 2 and Physint

Let’s take a closer look to the next level of gaming experiences. We're talkin' about…

Monster Hunter Wilds – The Announcement We Needed Monster Hunter Wilds – The Announcement We Needed
CONSOLE, NEWS, PC, WISHLIST
Monster Hunter Wilds – The Announcement We Needed

At the end of The Game Awards, the announcement that everyone was waiting for comes…

Teenage Mutant Ninja Turtles – A Dark World Awaits Teenage Mutant Ninja Turtles – A Dark World Awaits
#indiedevlog, AAA, NEWS, SHORT NEWS
Teenage Mutant Ninja Turtles – A Dark World Awaits

Forget Cowabunga. Teenage Mutant Ninja Turtles: The Last Ronin will inspire a 3rd person action…

Popular Posts

Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
INDIE GAMES, NEWS, PATREON
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1998 Review – Back to the Origins of Survival Horror
Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

LATEST POSTS

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

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