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INDIE GAMES DEVEL

INDIE GAMES DEVEL

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Chiara Roscini - I'm an Italian artist who came late to the gaming world but fell in love with it right away. I'm not the best gamer, and I choose titles that appeal to my personal preferences, but I can appreciate the graphics content and artistic solutions above all, even as I learn about all the fascinating game development features.

Chiara Roscini

I'm an Italian artist who came late to the gaming world but fell in love with it right away. I'm not the best gamer, and I choose titles that appeal to my personal preferences, but I can appreciate the graphics content and artistic solutions above all, even as I learn about all the fascinating game development features.

M City – A truly Weird Point-and-Click Video Game M City – A truly Weird Point-and-Click Video Game
INDIE GAMES, NEWS
M City – A truly Weird Point-and-Click Video Game

I have chosen to talk about M City because it has given me some good…

Review of This Bed We Made – Sophie’s Investigations Review of This Bed We Made – Sophie’s Investigations
INDIE GAMES, REVIEWS
Review of This Bed We Made – Sophie’s Investigations

This Bed We Made is a third-person narrative mystery game, released on November 1, 2023,…

Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo
INDIE GAMES, INTERVIEWS, NEWS
Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo

Let's go back to talking about Many Pieces Of Mr. Coo, with a very detailed…

The Cursed Castle – RPG Made In Italy The Cursed Castle – RPG Made In Italy
INDIE GAMES, MOBILE, NEWS
The Cursed Castle – RPG Made In Italy

The Cursed Castle is an unusual RPG made in Italy, available for Android and iOS,…

Many Pieces Of Mr. Coo – The Conflict Between Artistic Vision and Industrial Reality in the Indie Video Game World Many Pieces Of Mr. Coo – The Conflict Between Artistic Vision and Industrial Reality in the Indie Video Game World
INDIE GAMES, NEWS
Many Pieces Of Mr. Coo – The Conflict Between Artistic Vision and Industrial Reality in the Indie Video Game World

On September 7, 2023, Many Pieces Of Mr. Coo, a captivating and surreal slapstick comedy,…

The Hard Life of Solo Developers The Hard Life of Solo Developers
INDIE GAMES, NEWS
The Hard Life of Solo Developers

How difficult can it be to create a video game? How challenging does it become,…

New Studio MoonHood Joins Forces with Fast Travel Games for an Enigmatic and Thrilling Adventure New Studio MoonHood Joins Forces with Fast Travel Games for an Enigmatic and Thrilling Adventure
NEWS
New Studio MoonHood Joins Forces with Fast Travel Games for an Enigmatic and Thrilling Adventure

The creators of Lost In Random have recently given birth to MoonHood, a brand-new video…

Blasphemous 2 – Achievements Guide: How to Unlock All Trophies Blasphemous 2 – Achievements Guide: How to Unlock All Trophies
GUIDES, NEWS
Blasphemous 2 – Achievements Guide: How to Unlock All Trophies

Platinuming Blasphemous 2 is not impossible, and it's generally achievable in a single run. If…

Blasphemous 2 – Review of the New Pilgrimage Blasphemous 2 – Review of the New Pilgrimage
REVIEWS
Blasphemous 2 – Review of the New Pilgrimage

With its approximately 20-25 hours of gameplay, depending on how much you want to delve…

Blasphemous 2 – Everything You Need to Know for Your New Pilgrimage: A Preview Blasphemous 2 – Everything You Need to Know for Your New Pilgrimage: A Preview
NEWS, PREVIEW
Blasphemous 2 – Everything You Need to Know for Your New Pilgrimage: A Preview

Blasphemous 2 officially releases on August 24, 2023, but we've had the opportunity to play…

Bramble: The Mountain King – Game Review Bramble: The Mountain King – Game Review
REVIEWS
Bramble: The Mountain King – Game Review

Bramble: The Mountain King, by Dimfrost Studio and published by Merge Games, released on April…

Interview With Tom Ostafin, Creator of Papetura Interview With Tom Ostafin, Creator of Papetura
INTERVIEWS, NEWS
Interview With Tom Ostafin, Creator of Papetura

In this interview, the creator of Papetura discusses the origins and inspiration behind a video…

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Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
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Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
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BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher

LATEST POSTS

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter
INDIE GAMES, PC, REVIEWS
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter

Ferocious is the kind of project that, on paper, promises to make a mark: a…

Majogami Review: Fast Action, Style and Fan Service Majogami Review: Fast Action, Style and Fan Service
CONSOLE, PC, REVIEWS
Majogami Review: Fast Action, Style and Fan Service

It's not easy to see a 2D action platformer like Majogami. Speed, style, great glance…

BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher

BrokenLore: Ascend is the new chapter in the psychological horror saga BrokenLore, developed and published…

Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

Within the independent psychological horror landscape, Dread Neighbor positions itself as a project strongly focused…

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