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Chiara Roscini - I'm an Italian artist who came late to the gaming world but fell in love with it right away. I'm not the best gamer, and I choose titles that appeal to my personal preferences, but I can appreciate the graphics content and artistic solutions above all, even as I learn about all the fascinating game development features.

Chiara Roscini

I'm an Italian artist who came late to the gaming world but fell in love with it right away. I'm not the best gamer, and I choose titles that appeal to my personal preferences, but I can appreciate the graphics content and artistic solutions above all, even as I learn about all the fascinating game development features.

Memory Adventures in the Jungle – A preview journey through cards and jungle Memory Adventures in the Jungle – A preview journey through cards and jungle
INDIE GAMES, NEWS, PC, PREVIEW
Memory Adventures in the Jungle – A preview journey through cards and jungle

Memory Adventures in the Jungle comes from Les Jeux de Milen, a small indie studio…

Sub-Verge Review — Words Become Weapons… but Not Enough to Save You from the Krake Sub-Verge Review — Words Become Weapons… but Not Enough to Save You from the Krake
INDIE GAMES, NEWS, PC, REVIEWS
Sub-Verge Review — Words Become Weapons… but Not Enough to Save You from the Krake

Some games push you to hammer buttons, react on instinct, and test your reflexes. Sub-Verge,…

Beyond the Board: When Abstraction Becomes Adventure Beyond the Board: When Abstraction Becomes Adventure
INDIE GAMES, NEWS, PC, WISHLIST
Beyond the Board: When Abstraction Becomes Adventure

We find ourselves in a world where chess rules collapse, logic bends, and every move…

Jump the Track Review – When Pachinko Meets Revolution Jump the Track Review – When Pachinko Meets Revolution
PC, REVIEWS
Jump the Track Review – When Pachinko Meets Revolution

Seed by Seed, the French indie collective, created Jump the Track with rebellious flair and…

Ghost Frequency – The psychological horror inspired by real-life paranormal investigations Ghost Frequency – The psychological horror inspired by real-life paranormal investigations
NEWS
Ghost Frequency – The psychological horror inspired by real-life paranormal investigations

When we talk about psychological horror, there's a fine line between suggestion and genuine tension.…

Endix 2025: The Digital Expo That Redefines Gaming Events with an Indie Heart Endix 2025: The Digital Expo That Redefines Gaming Events with an Indie Heart
NEWS
Endix 2025: The Digital Expo That Redefines Gaming Events with an Indie Heart

As major gaming expos grow more spectacular but less accessible, Endix offers a bold, practical…

Nietzsche’s Shadow and the Existential Journey – Where Philosophy Meets the Video Game Nietzsche’s Shadow and the Existential Journey – Where Philosophy Meets the Video Game
INDIE GAMES, NEWS
Nietzsche’s Shadow and the Existential Journey – Where Philosophy Meets the Video Game

Created by Philosophica Games, a small Turkish team with a strong academic background in philosophy,…

One Way Home – Where Innocence Meets the Nightmare One Way Home – Where Innocence Meets the Nightmare
INDIE GAMES, NEWS
One Way Home – Where Innocence Meets the Nightmare

What could be more terrifying for a child than getting lost and not finding the…

Duskfade: the indie action-platformer that blends nostalgia and innovation Duskfade: the indie action-platformer that blends nostalgia and innovation
INDIE GAMES, NEWS
Duskfade: the indie action-platformer that blends nostalgia and innovation

Duskfade, the latest project from the Weird Beluga team, pays tribute to the past while…

The Lies We Tell Ourselves Review – Chapter One The Lies We Tell Ourselves Review – Chapter One
INDIE GAMES, PC, REVIEWS
The Lies We Tell Ourselves Review – Chapter One

The Lies We Tell Ourselves stands as a first-person psychological horror game developed by the…

My Father Lied – The Kickstarter Campaign Has Begun My Father Lied – The Kickstarter Campaign Has Begun
CROWDFUNDING, INDIE GAMES, NEWS, PC
My Father Lied – The Kickstarter Campaign Has Begun

After having the chance to try out the demo of My Father Lied, we can…

Museum Servivit: The Video Game that Conquered Game Off 2024 Museum Servivit: The Video Game that Conquered Game Off 2024
INDIE GAMES, NEWS, PC
Museum Servivit: The Video Game that Conquered Game Off 2024

Today, we’re diving into a unique video game whose development unfolded in a less conventional…

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When Sirens Fall Silent: A Haunting Investigative Psychological Thriller from the Makers of Martha Is Dead and The Town of Light When Sirens Fall Silent: A Haunting Investigative Psychological Thriller from the Makers of Martha Is Dead and The Town of Light
INDIE GAMES, NEWS, PC
When Sirens Fall Silent: A Haunting Investigative Psychological Thriller from the Makers of Martha Is Dead and The Town of Light
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
INDIE GAMES, NEWS, PATREON
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1998 Review – Back to the Origins of Survival Horror

LATEST POSTS

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter
INDIE GAMES, PC, REVIEWS
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter

Ferocious is the kind of project that, on paper, promises to make a mark: a…

Majogami Review: Fast Action, Style and Fan Service Majogami Review: Fast Action, Style and Fan Service
CONSOLE, PC, REVIEWS
Majogami Review: Fast Action, Style and Fan Service

It's not easy to see a 2D action platformer like Majogami. Speed, style, great glance…

BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher

BrokenLore: Ascend is the new chapter in the psychological horror saga BrokenLore, developed and published…

Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

Within the independent psychological horror landscape, Dread Neighbor positions itself as a project strongly focused…

Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1998 Review – Back to the Origins of Survival Horror

Daymare: 1998 is conceived from the ground up as a deliberate attempt to capture a…

Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation

Midori no Kaori is an indie cozy game developed and published by TheLaba, available on…

Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
INDIE GAMES, NEWS, PATREON
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon

In an industry increasingly dominated by sequels and formulaic design, Riftwalker stands out as a…

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