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Review of HORSES – Systemic Horror [Video] Review of HORSES – Systemic Horror [Video]
Video
Review of HORSES – Systemic Horror [Video]

HORSES is a first-person horror adventure developed by Santa Ragione in collaboration with filmmaker Andrea…

ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body [Video] ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body [Video]
Video
ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body [Video]

From the moment it was announced, ILL has made it clear that compromise is not…

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo [Video] Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo [Video]
Video
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo [Video]

Although I am not an expert in investigative games, I have always felt drawn to…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows [Video] Ayasa: Shadows of Silence Review – A narrative platformer full of shadows [Video]
Video
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows [Video]

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began [Video] Daymare: 1994 Sandcastle Review – How It All Began [Video]
Video
Daymare: 1994 Sandcastle Review – How It All Began [Video]

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity [Video] Stupid Never Dies: a look at an action RPG built on rhythm and identity [Video]
Video
Stupid Never Dies: a look at an action RPG built on rhythm and identity [Video]

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment [Video] Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment [Video]
Video
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment [Video]

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 4] Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 4]
Video
Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 4]

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 5] Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 5]
Video
Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 5]

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 3] Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 3]
Video
Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 3]

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 2] Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 2]
Video
Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 2]

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 5] Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 5]
Video
Interview with Santa Ragione: A Divergent Line in Italian Game Design [Video 5]

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

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The true emotional core of the entire experience is undoubtedly Stella, an astronaut left stranded…

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Artificial intelligence in game development has become a battleground between blind enthusiasm and ideological rejection.…

Glasshouse Is a Sharp-Tongued, Unsettling Political RPG That Turns Ideology Into a Weapon You Can Actually Wield Glasshouse Is a Sharp-Tongued, Unsettling Political RPG That Turns Ideology Into a Weapon You Can Actually Wield
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If you have made it this far, one question is likely to have surfaced with…

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After the success of Vampire Survivors, Poncle and Nosebleed Interactive strike again with Vampire Crawlers:…

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There are video games that entertain for a few hours, occasionally surprise, and sometimes even…

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