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Cookie Cutter Review in Progress – Well begun is half done Cookie Cutter Review in Progress – Well begun is half done
INDIE GAMES, NEWS, PREVIEW
Cookie Cutter Review in Progress – Well begun is half done

We've already spent a few with Cookie Cutter, not quite enough to share the full…

BIOMORPH – Release Window Announced BIOMORPH – Release Window Announced
INDIE GAMES, NEWS, SHORT NEWS
BIOMORPH – Release Window Announced

BIOMORPH is on its way, and the release window is just around the corner…

Exil is more alive than ever and is about to return Exil is more alive than ever and is about to return
INDIE GAMES, NEWS, SHORT NEWS
Exil is more alive than ever and is about to return

A brief update from the solo developer of Exil, Napat Saeung.

Interview with Max Trest, the 14-year-old Solo Developer of Astrolander Interview with Max Trest, the 14-year-old Solo Developer of Astrolander
INDIE GAMES, INTERVIEWS, NEWS
Interview with Max Trest, the 14-year-old Solo Developer of Astrolander

Our interview with Max Trest, the owner and founder of his independent game studio, Lost…

Cocoon – Review: Travelers of the Cosmos Cocoon – Review: Travelers of the Cosmos
CONSOLE, INDIE GAMES, PC, REVIEWS
Cocoon – Review: Travelers of the Cosmos

Annapurna Interactive and Geometric Interactive brings an adventure about worlds that immerse themselves in each…

Cookie Cutter – Interview with Director and Artist Stefano Guglielmana Cookie Cutter – Interview with Director and Artist Stefano Guglielmana
INDIE GAMES, INTERVIEWS, NEWS
Cookie Cutter – Interview with Director and Artist Stefano Guglielmana

Our Interview with Stefano Guglielmana, Director and Artist of Cookie Cutter at Subcult Joint LTD.

Cookie Cutter – Release Date Announced for PC, PlayStation 5, and Xbox Series X/S Cookie Cutter – Release Date Announced for PC, PlayStation 5, and Xbox Series X/S
CONSOLE, INDIE GAMES, NEWS, PC, SHORT NEWS
Cookie Cutter – Release Date Announced for PC, PlayStation 5, and Xbox Series X/S

Here we are. The game development studio, Subcult Joint LTD, and the publisher, Rogue Games,…

ALIVE Game Studios launches Kickstarter campaign for Vapor World: Over The Mind ALIVE Game Studios launches Kickstarter campaign for Vapor World: Over The Mind
CROWDFUNDING, INDIE GAMES, NEWS
ALIVE Game Studios launches Kickstarter campaign for Vapor World: Over The Mind

The South Korean game development studio, ALIVE, officially announces the launch of the Kickstarter campaign…

ENENRA DAEMON CORE – Let’s Look  At Its First Steps ENENRA DAEMON CORE – Let’s Look At Its First Steps
INDIE GAMES, NEWS, WISHLIST
ENENRA DAEMON CORE – Let’s Look At Its First Steps

Does Hack 'n' Slash adrenaline run through your veins? You should then take a look…

AI-KODE – Demo Announced: Here’s when it arrives and how to access it AI-KODE – Demo Announced: Here’s when it arrives and how to access it
INDIE GAMES, NEWS, SHORT NEWS
AI-KODE – Demo Announced: Here’s when it arrives and how to access it

After days filled with anticipation, anxiety, hope, and expectations, ACE, the solo developer behind AIKODE…

Anima Flux – We Tried the Demo Anima Flux – We Tried the Demo
INDIE GAMES, NEWS, WISHLIST
Anima Flux – We Tried the Demo

After testing early access, Anima Flux releases its demo at STEAM Next Fest. Our feelings…

AIKODE gears up for a major announcement AIKODE gears up for a major announcement
INDIE GAMES, NEWS, SHORT NEWS
AIKODE gears up for a major announcement

What's cooking, ACE? And what happens on 19/11? Let's try to unveil the mystery behind…

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Popular Posts

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!
BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher
Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter
INDIE GAMES, PC, REVIEWS
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter

LATEST POSTS

StarCraft Universe Review: A Fan-Made MMO-Like Epic Every StarCraft Fan Must Play StarCraft Universe Review: A Fan-Made MMO-Like Epic Every StarCraft Fan Must Play
PC, REVIEWS
StarCraft Universe Review: A Fan-Made MMO-Like Epic Every StarCraft Fan Must Play

An ambitious MMO-like adventure, built within the StarCraft II editor, that redefines what a fan-made…

Sub-Species – Demo Impressions Sub-Species – Demo Impressions
NEWS, PC, PREVIEW
Sub-Species – Demo Impressions

With Sub-Species, Irish studio Howling Hamster Entertainment engages with a complex, layered imaginary: the ocean…

Lenin Street Geek Shop and Everyday Survival in Y2K Russia Lenin Street Geek Shop and Everyday Survival in Y2K Russia
INDIE GAMES, NEWS, PC
Lenin Street Geek Shop and Everyday Survival in Y2K Russia

Lenin Street Geek Shop is a Y2K narrative simulator with a strong management focus, developed…

Review of HORSES – Systemic Horror Review of HORSES – Systemic Horror
INDIE GAMES, PC, REVIEWS
Review of HORSES – Systemic Horror

HORSES is a first-person horror adventure developed by Santa Ragione in collaboration with filmmaker Andrea…

ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body
CONSOLE, NEWS, PC
ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body

From the moment it was announced, ILL has made it clear that compromise is not…

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

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