In short
Nekki has revealed four new cosmetic outfits for Redline, the Gun Fu protagonist of its upcoming action game SPINE, in a trailer shown at the Galaxies Autumn Showcase on October 15, 2026. The designs range from the elegant evening gown of Dressed to Kill and the imposing Demon in the Shell to the rebellious leather look of Ultraviolent and the outright eccentric parrot costume Hard Beaked. Purely cosmetic, they expand customization options without altering gameplay. SPINE is scheduled to launch in summer 2027 for PC, PlayStation 5, and Xbox Series X/S.
Nekki’s action game is giving its Gun Fu heroine a wardrobe upgrade, with four new looks that bring a different flavour to Redline’s signature style.
Few things in an action game are as satisfying as pulling off a perfectly executed fight. Dodging an incoming strike at the last possible moment, flowing straight into a perfectly timed combination, and bringing the encounter to a close with a finishing move worthy of an action movie can turn an otherwise routine skirmish into a moment to savour. When every movement flows seamlessly into the next and every hit lands with satisfying impact, combat becomes a spectacle in its own right. But the thrill of a fight needn’t end with the moves we pull off. What if we could put our own stamp on the way we look while doing it? After all, looking good while taking down our enemies is part of the fun.
Why should the freedom to shape a fight end with the moves we make? If a game lets us choose how to take on our enemies, having a say in how we look while doing so feels like a natural extension of that freedom. Some players may prefer an imposing, battle-ready look, while others might lean towards something more elegant and understated. And for those who enjoy breaking with convention, there is always the appeal of an outfit guaranteed to turn heads, for better or worse. From fierce to refined to downright outrageous, each style has its own appeal, and sometimes, the more unconventional the choice, the more fun it is to wear. A heroine doesn’t have to stick to a single look to prove her mettle, and not every fight needs to be taken with deadly seriousness. Even in the heat of battle, there’s room for a little self-expression.
That freedom is part of what makes character customization so appealing. Video games invite us into worlds that we might otherwise only observe from a distance, giving us the opportunity to inhabit their characters, share their struggles, and become invested in their journeys.
Over time, the distinction between following a character’s story and experiencing it for ourselves can begin to blur. We learn their moves, grow accustomed to their mannerisms, and come to associate particular moments with the smallest of details.

Appearance is one such detail, and its impact should not be underestimated. A familiar animation or a distinctive visual trait can become inseparable from our memories of a game, just as a change of outfit can give a well-known character a fresh identity. Customization gives us the opportunity to make that character feel a little more our own, allowing us to move beyond the developers’ original vision and bring a touch of personal identity to the experience.
There does not have to be a gameplay advantage, either. Not every customization option needs to improve a statistic, unlock a new ability, or provide a competitive edge. Sometimes, the appeal is far more personal: finding a look that feels right, experimenting with different styles, and putting our own spin on a character we’ve grown familiar with. It’s a small but meaningful way to make an experience feel more personal, even when the way we play remains unchanged.
That same emphasis on personal expression is at the heart of the latest trailer for SPINE, the upcoming action game from Cyprus-based developer Nekki. Unveiled at the Galaxies Autumn Showcase on Thursday, October 15, 2026, the roughly one-minute video shifts the spotlight from the fast-paced combat featured in previous footage to the cosmetic customization options available for Redline, offering a glimpse of the different looks players will be able to choose from.
The showcase was streamed on the event’s official YouTube and Twitch channels. While fast-paced combat remains central to SPINE, the latest footage turns the spotlight on a different side of the experience, showcasing alternative outfits that allow players to customise Redline’s appearance while retaining the distinctive visual identity that makes her instantly recognisable.

Nekki unveiled four new outfits for Redline during the event, howcasing a varied selection of styles that ranges from elegant, understated designs to considerably more eccentric alternatives. Each offers a different interpretation of the heroine’s look, expanding SPINE‘s cosmetic customization options while retaining the character’s defining visual traits.
So, what are the four outfits unveiled by Nekki, and what makes each one stand out? Here’s a closer look at the designs featured in the latest SPINE trailer.
Gowns, Leather, and Feathers: A Wardrobe as Bold as Its Wearer
From red-carpet glamour and a hard-edged combat look to rebellious leatherwear and an unapologetically outrageous parrot costume, Redline’s wardrobe is anything but predictable. Having already demonstrated her mastery of Gun Fu, SPINE‘s protagonist takes centre stage in a different way in Nekki’s latest trailer, which offers a first glimpse at the cosmetic outfits players can use to customise her appearance.
The four designs cover markedly different ground, giving Redline a chance to trade her familiar street-artist look for something more elegant, more intimidating, or considerably more eccentric. Each outfit brings its own visual identity to the table, demonstrating how a change of wardrobe can offer a fresh perspective on a character without losing the qualities that make her distinctive.

Nekki’s selection offers a striking variety of styles, ranging from the sophistication of an evening gown to the aggressive look of a combat outfit, the rebellious edge of a leather ensemble, and the sheer absurdity of a parrot costume. Each design embraces a different aesthetic, giving the collection a distinctive character of its own. Rather than changing who Redline is, these outfits give players new ways to express her personality through her appearance alone.
That distinction matters, as the trailer presents the new designs as cosmetic additions rather than gameplay-altering equipment. There is no indication that they affect Redline’s abilities or combat performance. Instead, they expand the available customisation options, allowing players to choose how the protagonist looks as she takes on the dangers of SPINE‘s dystopian world.
Dressed to Kill: Ready for the Red Carpet and the Battlefield
The first outfit, Dressed to Kill, sees Redline swap her usual streetwear-inspired attire for a striking red evening gown. With its elegant silhouette and bold colour, the design gives her a distinctly more glamorous appearance, setting up an intriguing contrast with the harsh, dystopian environment in which she operates.
An evening gown may not be the most obvious choice for a protagonist who regularly finds herself in the middle of a firefight, but the juxtaposition is precisely what makes this design work. The refined look belongs to a world of formal occasions and red-carpet appearances; Redline, meanwhile, has rather more pressing matters to attend to than worrying about getting her dress dirty.
Who says you cannot look the part while taking down your opponents? The outfit’s appeal lies in that unlikely combination of elegance and violence, offering a fresh take on Redline without sacrificing her confidence or charisma. The wardrobe may be different, but the attitude remains unmistakably hers.


Demon in the Shell: Dressed for Destruction
With Demon in the Shell, the collection takes a darker, more aggressive turn. Its imposing aesthetic offers a stark contrast to the elegance of Dressed to Kill, giving Redline a more intimidating appearance that feels right at home in SPINE‘s fast-paced, close-quarters combat and spectacular Gun Fu sequences.
Where the first outfit plays on the contrast between glamour and violence, Demon in the Shell brings the protagonist’s more formidable side to the forefront. Its visual identity complements the speed, precision, and fluidity that define her fighting style, reinforcing the image of a fighter capable of dispatching her opponents with a relentless succession of acrobatic attacks.
Rather than reinventing Redline, the design builds on the qualities that already make her stand out, translating her combative nature into a more menacing look. For players who want her appearance to reflect the sheer intensity of her fighting style, Demon in the Shell offers a striking alternative to the refined elegance of the first outfit.
Ultraviolent: A Different Kind of Attitude
With Ultraviolent, the focus shifts from intimidation to attitude. Its leather-clad aesthetic brings a distinctly rebellious edge to the collection, arguably making it the outfit that feels most closely aligned with Redline’s identity as a street artist. Independent and unapologetically unconventional, the look reflects a character who has little interest in playing by anyone else’s rules.
Unlike the polished elegance of Dressed to Kill or the more menacing styling of Demon in the Shell, Ultraviolent makes its impression through a more understated form of defiance. There is no need for extravagant flourishes or overt displays of aggression; its appeal lies in the attitude it conveys and the way it complements Redline’s streetwise persona.
That gives Ultraviolent a distinct identity within the collection. While the first two outfits highlight Redline’s glamour and more formidable side, this third design captures the rebellious spirit at the heart of her character, offering a look that feels less like a departure from her established identity than a natural extension of her street-artist roots.

Hard Beaked: Parrot-icularly Unconventional
And then there is Hard Beaked, the collection’s most unexpected offering. After three outfits rooted in recognisable styles, Nekki takes a decidedly unconventional turn with a full parrot costume, complete with beak and feathers. It is a world away from the elegance of Dressed to Kill, the imposing look of Demon in the Shell, and the rebellious edge of Ultraviolent, and all the more memorable for it.
There is little room for subtlety here, but that is precisely the point. Hard Beaked throws conventional fashion choices out of the window, trading sophistication and intimidation for unabashed eccentricity. The result is a playful departure from the collection’s other designs, bringing a welcome touch of humour to a game otherwise defined by its hard-hitting action.
The contrast is part of the appeal. In a game built around spectacular Gun Fu combat, the prospect of taking on opponents while dressed as an oversized tropical bird is difficult not to find amusing.
More than simply the collection’s most outlandish outfit, Hard Beaked captures the playful side of cosmetic customisation, proving that not every wardrobe choice needs to make sense to be worth making. Sometimes, the most entertaining option is the one nobody would have expected.

See You on the Streets
Nekki’s SPINE is scheduled to launch in summer 2027 for PC, PlayStation 5, and Xbox Series X/S.
With more details on Redline’s journey still to come, we’ll be following SPINE‘s development closely. In the meantime, you can follow the game’s official X account to keep up with the latest announcements and updates.
That’s all for today. Until next time!