BŌ: Path of the Teal Lotus: Interview with the Creative Director Chris Stair
We're glad to present our interview with Chris Stair: the Creative Director of Squid Shock Studios. They are the developers of Bō:…
We're glad to present our interview with Chris Stair: the Creative Director of Squid Shock Studios. They are the developers of Bō:…
A recently talk about Shinies: Call of Light, the new game by Tristan Edel, aka Asalfin, scheduled for release on Steam in…
Story of the Flood tells us one of the oldest shared stories in human memory: That Time We Made God Pull The…
Interview with Jack Bennett, producer and designer of "The Lost Bear" and "Tails of Iron"
The title, incoming this year on Steam, Xbox, Playstation and Switch, promises the player a chance to explore a world reminiscent of…
Interview with Anna Mimik Antonova, creator and developer of Kapia.
Interview with Vincent Ogloblinsky, creator and developer of “You can’t catch me”.
From Castlevania to Bayonetta. From Vanquish to Titanfall. From Doom to Devil May Cry. He had the idea to extract the pizzazz…
Before he became a legend, roamed the lands of Albion and secured his place among the most iconic heroes in Xbox history,…
Nova-box continues the series that began with Along the Edge with After the Wane, an interactive graphic novel following Lena, a young…
With Belmont's Curse, Evil Empire takes on Castlevania's legacy: a 2D Metroidvania developed under Konami's supervision for the series' fortieth anniversary, starring…
Valor Mortis takes the soulslike formula somewhere it rarely goes. Set against an alternate version of the Napoleonic Wars, this first-person action…