JACK BENNETT: ODD BUG STUDIO
Interview with Jack Bennett, producer and designer of "The Lost Bear" and "Tails of Iron"
Interview with Jack Bennett, producer and designer of "The Lost Bear" and "Tails of Iron"
The title, incoming this year on Steam, Xbox, Playstation and Switch, promises the player a chance to explore a world reminiscent of…
Interview with Anna Mimik Antonova, creator and developer of Kapia.
Interview with Vincent Ogloblinsky, creator and developer of “You can’t catch me”.
From Castlevania to Bayonetta. From Vanquish to Titanfall. From Doom to Devil May Cry. He had the idea to extract the pizzazz…
The story follows Davy, a deserter zombie at the bottom of both monster and human hierarchies, who must topple KOM and take…
Few things in an action game are as satisfying as pulling off a perfectly executed fight. Dodging an incoming strike at the…
Well Dweller makes a striking first impression by bringing together elements that rarely sit comfortably alongside one another: the charm of a…
Every war has a beginning. A moment when familiar certainties collapse, ordinary life gives way to chaos, and the unthinkable becomes an…
Our review of Future Knight, a 2D action game by Studio Koba and Aeternum Game Studios set inside an old Game &…
In Grave Mistakes you run and oversee the funeral home Good Mourning™ Funeral Home, a family business run for generations, in co-op…
Some games make an immediate impression. Others take time to reveal their strengths, gradually drawing us into their worlds and systems. And…