Attention gamers and cat lovers: this game may steal your heart.

Copycat

The Australian-Ukrainian game studio Spoonful of Wonder has announced the release date for Copycat, their heartfelt, narrative-driven debut video game tailored for pet lovers. The game is set to be published by Neverland Entertainment and Nuuvem.

Developed by the talented duo Samantha Cable and Kostia Liakhov with the support of Screen Australia—a federal agency committed to advancing Australian screen production and supporting small to medium-sized local productions—Copycat offers an emotionally charged, story-driven cat adventure. The game places players in the paws of Dawn, a newly adopted shelter cat, who finds herself entangled in an intricate scheme when a jealous stray copycat usurps her place in the home.

The game’s vibrant visuals engage the senses while delving into the more somber aspects of the human experience. Comprising three acts, Copycat invites players on a journey to uncover the true meaning of “home” through a mature narrative that excels in its thematic depth. The story weaves a delicate, intimate tale filled with unexpected twists and a rising climax that continually engages and challenges the player’s emotions.

For a closer look at Copycat and a sneak peek into its narrative, be sure to check out our exclusive preview of the game’s first complete act. This will provide you with further insights into what Spoonful of Wonder has in store.

And now, the moment you’ve all been waiting for: the release date. Copycat is planned for release on PC via Steam on September 19 (US/EU) and September 20 (AUS/NZ). As confirmed by the developers, the game will also be available on Nintendo Switch, PlayStation, and Xbox at a later date, with these versions currently in development. The exact release date for the console versions is yet to be announced. For further details, please visit Spoonful of Wonder’s official website.

Don’t miss our exclusive interview with the game’s creators, which offers an in-depth look at the development process and insights into the making of Copycat. Stay tuned for our upcoming review to get our take on the game.

And if you haven’t already, grab some tissues. You’ll thank us later.

That’s all for now. Until next time!

Grown up with MediEvil and DOOM and fascinated by the video game world since 1998. This passion stems from a desire to discover and research the videogame at 360 degrees, with particular attention to the Indie scene.