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INTERVIEWS

A guide for aspiring game developers compiled from our interviews A guide for aspiring game developers compiled from our interviews
INDIE GAMES, INTERVIEWS, NEWS
A guide for aspiring game developers compiled from our interviews

This recap of some of our interviews is especially aimed at those who want to…

Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao
CROWDFUNDING, INDIE GAMES, INTERVIEWS, NEWS
Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao

To celebrate the launch of the Kickstarter campaign for Fallen Tear: The Ascension, we had…

An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope
INTERVIEWS, NEWS
An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope

Fortuna Imperatore, aka Axel Fox, and Francesca Balestri, the female duo leading Katabasi Studio, reveal…

Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat
INTERVIEWS, NEWS
Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat

Our interview with Samantha Cable and Kostia Liakhov, founders of Spoonful of Wonder, the indie…

Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio

Story, setting, characters, gameplay, and combat system – here's everything we know about the sequel…

Interview With Thomas Waterzooi, Author of Please, Touch The Artwork Interview With Thomas Waterzooi, Author of Please, Touch The Artwork
INDIE GAMES, INTERVIEWS, NEWS
Interview With Thomas Waterzooi, Author of Please, Touch The Artwork

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

A life in a boat: interview with Lente, author of Spilled! A life in a boat: interview with Lente, author of Spilled!
CROWDFUNDING, INDIE GAMES, INTERVIEWS, NEWS
A life in a boat: interview with Lente, author of Spilled!

On January 30, 2024, the Kickstarter campaign for Spilled!, a new and intriguing project by…

Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens

Discovering Edenfall: Legacy of the First Wardens, the debut video game from Everflux Games, an…

Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole

Mario Cristopher Darril Valenti, better known as Chris Darril, is an Italian game developer and…

Interview with Max Trest, the 14-year-old Solo Developer of Astrolander Interview with Max Trest, the 14-year-old Solo Developer of Astrolander
INDIE GAMES, INTERVIEWS, NEWS
Interview with Max Trest, the 14-year-old Solo Developer of Astrolander

Our interview with Max Trest, the owner and founder of his independent game studio, Lost…

Cookie Cutter – Interview with Director and Artist Stefano Guglielmana Cookie Cutter – Interview with Director and Artist Stefano Guglielmana
INDIE GAMES, INTERVIEWS, NEWS
Cookie Cutter – Interview with Director and Artist Stefano Guglielmana

Our Interview with Stefano Guglielmana, Director and Artist of Cookie Cutter at Subcult Joint LTD.

Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo
INDIE GAMES, INTERVIEWS, NEWS
Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo

Let's go back to talking about Many Pieces Of Mr. Coo, with a very detailed…

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Dread Neighbor – A Look at the Demo of Ghostcase’s Psychological Horror Dread Neighbor – A Look at the Demo of Ghostcase’s Psychological Horror
INDIE GAMES, NEWS, PC, PREVIEW
Dread Neighbor – A Look at the Demo of Ghostcase’s Psychological Horror
Fate’s Theater Review – A Small Theater of Chance Fate’s Theater Review – A Small Theater of Chance
INDIE GAMES, PC, REVIEWS
Fate’s Theater Review – A Small Theater of Chance
BioSynth: Rising – A Closer Look at the Kickstarter Campaign BioSynth: Rising – A Closer Look at the Kickstarter Campaign
CROWDFUNDING, INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
BioSynth: Rising – A Closer Look at the Kickstarter Campaign
Blight: Survival Hits 1.5 Million Wishlists, Developers Unveil Brand-New Trailer at the Future Games Show Spring Showcase 2026 Blight: Survival Hits 1.5 Million Wishlists, Developers Unveil Brand-New Trailer at the Future Games Show Spring Showcase 2026
CONSOLE, INDIE GAMES, NEWS, PC, WISHLIST
Blight: Survival Hits 1.5 Million Wishlists, Developers Unveil Brand-New Trailer at the Future Games Show Spring Showcase 2026

LATEST POSTS

S.T.A.L.K.E.R. 2: Cost of Hope – Everything You Need to Know About the Upcoming Expansion S.T.A.L.K.E.R. 2: Cost of Hope – Everything You Need to Know About the Upcoming Expansion
CONSOLE, NEWS, PC
S.T.A.L.K.E.R. 2: Cost of Hope – Everything You Need to Know About the Upcoming Expansion

Some games are defined not merely by their launch, but by the path they carve…

Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos
CONSOLE, INDIE GAMES, PC, REVIEWS
Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos

Ink Inside did not appear out of nowhere. Before reaching Steam in December 2024, Blackfield…

Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite
INDIE GAMES, INTERVIEWS, NEWS, PC, WISHLIST
Alpha Nomos: CEO Itamar Berner on the Creative Vision, Design Challenges, and Making of RibCage Games’ Upcoming Rhythm-Action Roguelite

An experience built around two seemingly distant souls, who discover in music the language that…

All Games and Announcements Revealed at the March 2026 Xbox Partner Preview All Games and Announcements Revealed at the March 2026 Xbox Partner Preview
NEWS
All Games and Announcements Revealed at the March 2026 Xbox Partner Preview

The latest Xbox Partner Preview reinforced what has become an increasingly clear direction for Microsoft:…

The Rise and Fall of Ubisoft’s Tactical Shooter Legacy: Ghost Recon, Rainbow Six, and the Loss of a Distinctive Vision The Rise and Fall of Ubisoft’s Tactical Shooter Legacy: Ghost Recon, Rainbow Six, and the Loss of a Distinctive Vision
NEWS
The Rise and Fall of Ubisoft’s Tactical Shooter Legacy: Ghost Recon, Rainbow Six, and the Loss of a Distinctive Vision

For decades, the name Tom Clancy has stood for far more than a video game…

Roadside Research Review: A Gas Station Simulator Gone Off the Rails Roadside Research Review: A Gas Station Simulator Gone Off the Rails
INDIE GAMES, PC, REVIEWS
Roadside Research Review: A Gas Station Simulator Gone Off the Rails

Developed by Cybernetic Walrus and published by Oro Interactive, this title is a 1-4 player…

Lunarium Hands-On Preview: Don’t Call It Just Another Souls-like Lunarium Hands-On Preview: Don’t Call It Just Another Souls-like
INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
Lunarium Hands-On Preview: Don’t Call It Just Another Souls-like

Have you ever experienced that peculiar feeling that sometimes arises while turning the pages of…

MIO: Memories in Orbit Review: A Metroidvania Meant to Be Felt, Not Just Played MIO: Memories in Orbit Review: A Metroidvania Meant to Be Felt, Not Just Played
CONSOLE, INDIE GAMES, PC, REVIEWS
MIO: Memories in Orbit Review: A Metroidvania Meant to Be Felt, Not Just Played

A journey that rewards patience and attention, unfolding across decaying structures and traces of a…

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