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INDIE GAMES DEVEL

INDIE GAMES DEVEL

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INTERVIEWS

Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao
CROWDFUNDING, INDIE GAMES, INTERVIEWS, NEWS
Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao

To celebrate the launch of the Kickstarter campaign for Fallen Tear: The Ascension, we had…

An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope
INTERVIEWS, NEWS
An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope

Fortuna Imperatore, aka Axel Fox, and Francesca Balestri, the female duo leading Katabasi Studio, reveal…

Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat
INTERVIEWS, NEWS
Interview with Samantha Cable and Kostia Liakhov of Spoonful of Wonder, Creators of Copycat

Our interview with Samantha Cable and Kostia Liakhov, founders of Spoonful of Wonder, the indie…

Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio

Story, setting, characters, gameplay, and combat system – here's everything we know about the sequel…

Interview With Thomas Waterzooi, Author of Please, Touch The Artwork Interview With Thomas Waterzooi, Author of Please, Touch The Artwork
INDIE GAMES, INTERVIEWS, NEWS
Interview With Thomas Waterzooi, Author of Please, Touch The Artwork

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

A life in a boat: interview with Lente, author of Spilled! A life in a boat: interview with Lente, author of Spilled!
CROWDFUNDING, INDIE GAMES, INTERVIEWS, NEWS
A life in a boat: interview with Lente, author of Spilled!

On January 30, 2024, the Kickstarter campaign for Spilled!, a new and intriguing project by…

Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Interview with Laurenz Baumgartner, Solo Developer of Edenfall: Legacy of the First Wardens

Discovering Edenfall: Legacy of the First Wardens, the debut video game from Everflux Games, an…

Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole

Mario Cristopher Darril Valenti, better known as Chris Darril, is an Italian game developer and…

Interview with Max Trest, the 14-year-old Solo Developer of Astrolander Interview with Max Trest, the 14-year-old Solo Developer of Astrolander
INDIE GAMES, INTERVIEWS, NEWS
Interview with Max Trest, the 14-year-old Solo Developer of Astrolander

Our interview with Max Trest, the owner and founder of his independent game studio, Lost…

Cookie Cutter – Interview with Director and Artist Stefano Guglielmana Cookie Cutter – Interview with Director and Artist Stefano Guglielmana
INDIE GAMES, INTERVIEWS, NEWS
Cookie Cutter – Interview with Director and Artist Stefano Guglielmana

Our Interview with Stefano Guglielmana, Director and Artist of Cookie Cutter at Subcult Joint LTD.

Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo
INDIE GAMES, INTERVIEWS, NEWS
Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo

Let's go back to talking about Many Pieces Of Mr. Coo, with a very detailed…

AIKODE – Our Exclusive In-Depth Interview with ACE AIKODE – Our Exclusive In-Depth Interview with ACE
INDIE GAMES, INTERVIEWS, NEWS
AIKODE – Our Exclusive In-Depth Interview with ACE

Our Interview with ACE: 3D Generalist, Writer, Game Director, and Solo Developer at the helm…

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Popular Posts

Inner Voice – A first look at its slow, atmospheric demo Inner Voice – A first look at its slow, atmospheric demo
INDIE GAMES, NEWS, PREVIEW
Inner Voice – A first look at its slow, atmospheric demo
Omi: Oh My AI Review – A Narrative Experiment Between Puzzles and Meta-Gaming Omi: Oh My AI Review – A Narrative Experiment Between Puzzles and Meta-Gaming
INDIE GAMES, PC, REVIEWS
Omi: Oh My AI Review – A Narrative Experiment Between Puzzles and Meta-Gaming
Replaced Demo Preview Replaced Demo Preview
CONSOLE, INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
Replaced Demo Preview
Echoes of the End Review – The Silence After the Storm Echoes of the End Review – The Silence After the Storm
CONSOLE, INDIE GAMES, PC, REVIEWS
Echoes of the End Review – The Silence After the Storm

LATEST POSTS

Starship Troopers: Ultimate Bug War! Review: A No-Holds-Barred Retro FPS Pushing the Boundaries of Film-to-Game Adaptation Starship Troopers: Ultimate Bug War! Review: A No-Holds-Barred Retro FPS Pushing the Boundaries of Film-to-Game Adaptation
INDIE GAMES, PC, REVIEWS
Starship Troopers: Ultimate Bug War! Review: A No-Holds-Barred Retro FPS Pushing the Boundaries of Film-to-Game Adaptation

Over the years, cinematic adaptations into video games have frequently produced uneven results, rarely rising…

Minishoot’ Adventures – Review: I Really Didn’t Expect This! Minishoot’ Adventures – Review: I Really Didn’t Expect This!
CONSOLE, INDIE GAMES, PC, REVIEWS
Minishoot’ Adventures – Review: I Really Didn’t Expect This!

Minishoot’ Adventures delivers a well-balanced mix of bullet-shooter, RPG, and Metroidvania elements within a small…

Fate’s Theater Review – A Small Theater of Chance Fate’s Theater Review – A Small Theater of Chance
INDIE GAMES, PC, REVIEWS
Fate’s Theater Review – A Small Theater of Chance

In today’s indie landscape, a clear trend keeps emerging: reduce instead of expand. Cut systems,…

Another Crab’s Treasure Review: Adapting to Change Another Crab’s Treasure Review: Adapting to Change
CONSOLE, INDIE GAMES, PC, REVIEWS
Another Crab’s Treasure Review: Adapting to Change

Within the increasingly crowded landscape of action RPGs inspired by the so-called “soulslike” formula, Another…

Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG
CONSOLE, NEWS, PC
Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG

After its first appearance at The Game Awards 2025, Stupid Never Dies returns with much…

DLSS 5 and the End of Deterministic Rendering DLSS 5 and the End of Deterministic Rendering
NEWS, VIDEO GAME DEVELOPMENT
DLSS 5 and the End of Deterministic Rendering

With DLSS 5, rendering stops being deterministic. The same input can produce different images, turning…

BioSynth: Rising – A Closer Look at the Kickstarter Campaign BioSynth: Rising – A Closer Look at the Kickstarter Campaign
CROWDFUNDING, INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
BioSynth: Rising – A Closer Look at the Kickstarter Campaign

Neptune Games has unveiled BioSynth on Kickstarter: a single-player sci-fi CRPG with a dark tone…

Starsand Island Review: A New Chapter for Farm Simulator Fans Starsand Island Review: A New Chapter for Farm Simulator Fans
INDIE GAMES, PC, REVIEWS
Starsand Island Review: A New Chapter for Farm Simulator Fans

In a genre overflowing with life simulators, Starsand Island, the latest project from Zhuhai-based Chinese…

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