A guide for aspiring game developers compiled from our interviews
This recap of some of our interviews is especially aimed at those who want to approach the world of development, those already fully immersed in it, and even…
After Mondrian and Ensor, Thomas Waterzooi returns with a new aesthetic experiment: Please, Watch the Artwork — a demo that turns Edward Hopper’s American Realism into a game of observation…
This recap of some of our interviews is especially aimed at those who want to approach the world of development, those already fully immersed in it, and even…
We are very pleased and honored to have had a chat with Thomas Waterzooi, the Belgian solo developer who created the Please, Touch The Artwork franchise.
Please, Touch the Artwork 2 is a brief yet intense title, developed by the solo developer Thomas Waterzooi in honor and in memory of the Belgian artist James…