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Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer
CONSOLE, INDIE GAMES, PC, REVIEWS
Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer

This title opens with a statement of intent: for a clockmaker, time isn't a line…

Stupid Never Dies Has a Launch Window: Fall 2026 Stupid Never Dies Has a Launch Window: Fall 2026
CONSOLE, NEWS, PC
Stupid Never Dies Has a Launch Window: Fall 2026

GPTRACK50 announced that Stupid Never Dies arrives in fall 2026 on PC via Steam and…

Cronos: The New Dawn Review – A Nightmarish Symphony of Flesh, Steel, and Rot Cronos: The New Dawn Review – A Nightmarish Symphony of Flesh, Steel, and Rot
CONSOLE, PC, REVIEWS
Cronos: The New Dawn Review – A Nightmarish Symphony of Flesh, Steel, and Rot

In the contemporary landscape of horror video games, one dominated by remakes, sequels, and nostalgic…

Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos
CONSOLE, INDIE GAMES, PC, REVIEWS
Ink Inside Review: Doodles Coming to Life in Indie’s Most Colorful Chaos

Ink Inside did not appear out of nowhere. Before reaching Steam in December 2024, Blackfield…

Another Crab’s Treasure Review: Adapting to Change Another Crab’s Treasure Review: Adapting to Change
CONSOLE, INDIE GAMES, PC, REVIEWS
Another Crab’s Treasure Review: Adapting to Change

Within the increasingly crowded landscape of action RPGs inspired by the so-called “soulslike” formula, Another…

Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG
CONSOLE, NEWS, PC
Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG

After its first appearance at The Game Awards 2025, Stupid Never Dies returns with much…

Resident Evil Requiem Review: The Last Shadow of Umbrella Resident Evil Requiem Review: The Last Shadow of Umbrella
AAA, CONSOLE, PC, REVIEWS
Resident Evil Requiem Review: The Last Shadow of Umbrella

Thirty years after the birth of the franchise that redefined modern survival horror, Capcom faced…

Sub-Species – Demo Impressions Sub-Species – Demo Impressions
NEWS, PC, PREVIEW
Sub-Species – Demo Impressions

With Sub-Species, Irish studio Howling Hamster Entertainment engages with a complex, layered imaginary: the ocean…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

The Gunk Review: Healing a Corrupted World, One Gunk at a Time The Gunk Review: Healing a Corrupted World, One Gunk at a Time
CONSOLE, INDIE GAMES, PC, REVIEWS
The Gunk Review: Healing a Corrupted World, One Gunk at a Time

The Gunk is an action-adventure game with strong exploratory elements and a distinct focus on…

The RPG Simplification Trend: Examining Processes, Consequences, and the Case of Vampire: The Masquerade – Bloodlines 2 The RPG Simplification Trend: Examining Processes, Consequences, and the Case of Vampire: The Masquerade – Bloodlines 2
CONSOLE, NEWS, PC
The RPG Simplification Trend: Examining Processes, Consequences, and the Case of Vampire: The Masquerade – Bloodlines 2

The concept of a role-playing game (RPG) has always been defined by one core principle…

A Test of Strength and Resolve in Baki Hanma: Blood Arena A Test of Strength and Resolve in Baki Hanma: Blood Arena
CONSOLE, INDIE GAMES, NEWS, PC
A Test of Strength and Resolve in Baki Hanma: Blood Arena

Baki Hanma raises those iron fists again and pushes past the limit. This time he…

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Impermanence: Building a Shrine in the Theatre of Ghosts Impermanence: Building a Shrine in the Theatre of Ghosts
INDIE GAMES, NEWS, PC
Impermanence: Building a Shrine in the Theatre of Ghosts
Hell Clock: Cursed War Review – More Than Just a DLC Hell Clock: Cursed War Review – More Than Just a DLC
CONSOLE, INDIE GAMES, PC, REVIEWS
Hell Clock: Cursed War Review – More Than Just a DLC
Sol Cesto – Review: Tambouille’s Roguelite Hits 1.0 Sol Cesto – Review: Tambouille’s Roguelite Hits 1.0
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Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul
INDIE GAMES, PC, REVIEWS
Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul

LATEST POSTS

War Fantasy Is a Disturbing Psychological Horror That Turns the Familiar Language of War Games Into a Weapon War Fantasy Is a Disturbing Psychological Horror That Turns the Familiar Language of War Games Into a Weapon
INDIE GAMES, NEWS, PC, WISHLIST
War Fantasy Is a Disturbing Psychological Horror That Turns the Familiar Language of War Games Into a Weapon

A psychological horror that turns military training, obedience, and familiar FPS conventions into tools for…

The First Berserker: Khazan Review – A Ruthless Action RPG That Knows Exactly Where to Strike The First Berserker: Khazan Review – A Ruthless Action RPG That Knows Exactly Where to Strike
CONSOLE, PC, REVIEWS
The First Berserker: Khazan Review – A Ruthless Action RPG That Knows Exactly Where to Strike

Within the soulslike landscape, The First Berserker: Khazan stands out as one of the most…

Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer
CONSOLE, INDIE GAMES, PC, REVIEWS
Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer

This title opens with a statement of intent: for a clockmaker, time isn't a line…

Halo: Campaign Evolved, the review: more modern, but not necessarily better Halo: Campaign Evolved, the review: more modern, but not necessarily better
AAA, CONSOLE, PC, REVIEWS
Halo: Campaign Evolved, the review: more modern, but not necessarily better

Halo: Campaign Evolved carries a responsibility few video games can afford to take on: reworking…

Helix: Descent N Ascent Review – A Supremely Entertaining Gaming Experience Helix: Descent N Ascent Review – A Supremely Entertaining Gaming Experience
CONSOLE, INDIE GAMES, PC, REVIEWS
Helix: Descent N Ascent Review – A Supremely Entertaining Gaming Experience

The two previous articles already made this promise: Helix: Descent N Ascent would deliver hours…

Deaths of Peck Is a Lovable, Violent Little 2D Platformer That Really, Really Wants You Dead Deaths of Peck Is a Lovable, Violent Little 2D Platformer That Really, Really Wants You Dead
INDIE GAMES, NEWS, PC, WISHLIST
Deaths of Peck Is a Lovable, Violent Little 2D Platformer That Really, Really Wants You Dead

What if everything we ever learned about death in video games was wrong? Think about…

Killing Floor 3 Review: A Competent Co-op Shooter That Plays It Too Safe Killing Floor 3 Review: A Competent Co-op Shooter That Plays It Too Safe
CONSOLE, PC, REVIEWS
Killing Floor 3 Review: A Competent Co-op Shooter That Plays It Too Safe

Killing Floor 3 arrives with a clear and, on the surface, perfectly reasonable ambition: take…

Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul
INDIE GAMES, PC, REVIEWS
Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul

Maseylia: Echoes of the Past walks in with its head held high, aiming to create…

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