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Layers of Fear Review – The Sublime Art of Horror Layers of Fear Review – The Sublime Art of Horror
CONSOLE, PC, REVIEWS
Layers of Fear Review – The Sublime Art of Horror

Layers of Fear (2023) is far more than a mere remake; it stands as an…

Layers of Fear (2023) is far more than a mere remake; it stands as an…

Blue Prince – Review of a Surprising Title. You Won’t Believe What Hides Beneath the Surface Blue Prince – Review of a Surprising Title. You Won’t Believe What Hides Beneath the Surface
CONSOLE, INDIE GAMES, NEWS, PC, REVIEWS
Blue Prince – Review of a Surprising Title. You Won’t Believe What Hides Beneath the Surface

Describing a game like Blue Prince never comes easy. So many elements demand analysis, all…

Describing a game like Blue Prince never comes easy. So many elements demand analysis, all…

Blue Prince – Review of a Surprising Title. You Won’t Believe What Hides Beneath the Surface [Video] Blue Prince – Review of a Surprising Title. You Won’t Believe What Hides Beneath the Surface [Video]
Video
Blue Prince – Review of a Surprising Title. You Won’t Believe What Hides Beneath the Surface [Video]

Describing a game like Blue Prince never comes easy. So many elements demand analysis, all…

Describing a game like Blue Prince never comes easy. So many elements demand analysis, all…

MADiSON Review – Snapshots of Fear MADiSON Review – Snapshots of Fear
CONSOLE, INDIE GAMES, PC, REVIEWS
MADiSON Review – Snapshots of Fear

Don’t focus the lens. What you see might be more real — and terrifying —…

Don’t focus the lens. What you see might be more real — and terrifying —…

Brushstrokes of the Unconscious – A Journey into the Fading Beauty, Decaying Depths, and Shattered Fragments of Constance’s Inner World with Game Director Sebastian Drews Brushstrokes of the Unconscious – A Journey into the Fading Beauty, Decaying Depths, and Shattered Fragments of Constance’s Inner World with Game Director Sebastian Drews
INDIE GAMES, INTERVIEWS, NEWS
Brushstrokes of the Unconscious – A Journey into the Fading Beauty, Decaying Depths, and Shattered Fragments of Constance’s Inner World with Game Director Sebastian Drews

It’s been quite some time now—and we don’t mean just a few days, but weeks,…

It’s been quite some time now—and we don’t mean just a few days, but weeks,…

Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak
INDIE GAMES, INTERVIEWS, NEWS
Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak

There are creative projects that, for the longest time, drift quietly beneath the surface—like soft…

There are creative projects that, for the longest time, drift quietly beneath the surface—like soft…

Harold Halibut Review – The Beauty of Every Moment Harold Halibut Review – The Beauty of Every Moment
CONSOLE, INDIE GAMES, PC, REVIEWS
Harold Halibut Review – The Beauty of Every Moment

Harold Halibut is a first-person narrative adventure that captivates with its handcrafted stop-motion aesthetic—an inspired…

Harold Halibut is a first-person narrative adventure that captivates with its handcrafted stop-motion aesthetic—an inspired…

Antioma – The story of a Kiddo Antioma – The story of a Kiddo
INDIE GAMES, NEWS, PC
Antioma – The story of a Kiddo

Antioma, a story-based point-and-click adventure, takes us on a journey through the adventures of a…

Antioma, a story-based point-and-click adventure, takes us on a journey through the adventures of a…

INDIKA Review – The Sacred, the Profane, and the In-Between INDIKA Review – The Sacred, the Profane, and the In-Between
CONSOLE, INDIE GAMES, PC, REVIEWS
INDIKA Review – The Sacred, the Profane, and the In-Between

INDIKA is a narrative-driven adventure developed by Odd Meter and published by 11 bit studios,…

INDIKA is a narrative-driven adventure developed by Odd Meter and published by 11 bit studios,…

DOOM: The Dark Ages Review – The Dawn of the Slayer DOOM: The Dark Ages Review – The Dawn of the Slayer
AAA, CONSOLE, PC, REVIEWS
DOOM: The Dark Ages Review – The Dawn of the Slayer

Years have passed since the conclusion of the classic DOOM saga, marked by the finale…

Years have passed since the conclusion of the classic DOOM saga, marked by the finale…

Oxide Room 104 Review – Between Life and Death Oxide Room 104 Review – Between Life and Death
CONSOLE, INDIE GAMES, PC, REVIEWS
Oxide Room 104 Review – Between Life and Death

Oxide Room 104 is an indie body-horror video game developed by WildSphere, a seasoned Spanish…

Oxide Room 104 is an indie body-horror video game developed by WildSphere, a seasoned Spanish…

In Sound Mind Review – Horror Lurks Within the Psyche In Sound Mind Review – Horror Lurks Within the Psyche
CONSOLE, INDIE GAMES, PC, REVIEWS
In Sound Mind Review – Horror Lurks Within the Psyche

If you hear whispers of a psychological horror game—one that feels refreshingly original and leaves…

If you hear whispers of a psychological horror game—one that feels refreshingly original and leaves…

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Popular Posts

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!
Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat
BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher
Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

LATEST POSTS

Review of HORSES – Systemic Horror Review of HORSES – Systemic Horror
INDIE GAMES, PC, REVIEWS
Review of HORSES – Systemic Horror

HORSES is a first-person horror adventure developed by Santa Ragione in collaboration with filmmaker Andrea…

ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body
CONSOLE, NEWS, PC
ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body

From the moment it was announced, ILL has made it clear that compromise is not…

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter
INDIE GAMES, PC, REVIEWS
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter

Ferocious is the kind of project that, on paper, promises to make a mark: a…

Majogami Review: Fast Action, Style and Fan Service Majogami Review: Fast Action, Style and Fan Service
CONSOLE, PC, REVIEWS
Majogami Review: Fast Action, Style and Fan Service

It's not easy to see a 2D action platformer like Majogami. Speed, style, great glance…

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