The first stretch goals have been unveiled!

Fallen Tear: The Ascension

In just six hours, Winter Crew has not only achieved but surpassed their Kickstarter funding goal for Fallen Tear: The Ascension. This impressive accomplishment for the young Filipino team reflects the enthusiastic reception from players eager for their debut project. Less than 24 hours after launch, the campaign has already raised $43,523 (around €38,977), surpassing its $30,000 goal (approximately €26,867), with over 800 backers showing their support.

Here are the developers’ enthusiastic reactions to the milestone:

“Attention Backers of Fallen Tear: The Ascension,

We are thrilled to announce that, thanks to your incredible support, Fallen Tear: The Ascension is officially funded! 🎉 We are overjoyed, and it’s all because of you.

Yes, we have reached our first goal, but this is just the beginning. We are bursting with excitement to achieve it and present this game to you.

But the journey doesn’t end here! Next up, we are aiming for an exciting new stretch goal: Boss Rush Mode. This mode will challenge even the best players to defeat a series of the strongest bosses in a row without any breaks. We really hope to unlock this and add even more features that you’ll love!

There’s more good news. We have additional exciting surprises in store, so stay tuned for more updates.”

However, as the developers emphasize, this is no time to slow down. With 34 days left in the crowdfunding campaign, new and exciting stretch goals are on the horizon. Winter Crew is determined to achieve these goals, including Boss Rush Mode (at $60,000), English and Japanese voice acting (at $90,000), and extra Rare Hunts along with a free DLC (at $120,000), as well as other goals yet to be revealed.

There’s still plenty of time to get involved. Choose the tier that best suits you, including the exclusive Ranger tier for a chance to secure the Kickstarter Ranger’s Collector’s Edition, and continue to support this exciting journey.

Fallen Tear: The Ascension

Fallen Tear: The Ascension is planned for release in Winter 2025 on PC via Steam. Depending on the success of the crowdfunding campaign and the achievement of various stretch goals, the game may also make its way to consoles, including Nintendo Switch, PlayStation 5, and Xbox Series X/S.

Stay tuned for more updates and don’t miss our latest interview with Creative Director Stephen Manalastas and Producer Alec Balingao, packed with intriguing insights, behind-the-scenes details, and much more about the game.

That’s all for now. Until next time, Wanderers!

Grown up with MediEvil and DOOM and fascinated by the video game world since 1998. This passion stems from a desire to discover and research the videogame at 360 degrees, with particular attention to the Indie scene.