I have chosen to talk about M City because it has given me some good points of reflection that I will delve into gradually. But let's start with the strengths of this unusual 2D hand-drawn point-and-click game by Smek.
I have chosen to talk about M City because it has given me some good points of reflection that I will delve into gradually. But let's start with the strengths of this unusual 2D hand-drawn point-and-click game by Smek.
Although I am not an expert in investigative games, I have always felt drawn to…
Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…
Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…
Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…
Total Chaos feels like one of those works that grow on the fringes of the…
For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…
For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…
For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…