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BLOODY HELL HOTEL: New Pets BLOODY HELL HOTEL: New Pets
INDIE GAMES, NEWS
BLOODY HELL HOTEL: New Pets

Unfold Games strikes a blow and informs us that, after accepting the suggestions of Discord…

Popular Posts

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!
Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat
BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher
Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

LATEST POSTS

Lenin Street Geek Shop and Everyday Survival in Y2K Russia Lenin Street Geek Shop and Everyday Survival in Y2K Russia
INDIE GAMES, NEWS, PC
Lenin Street Geek Shop and Everyday Survival in Y2K Russia

Lenin Street Geek Shop is a Y2K narrative simulator with a strong management focus, developed…

Review of HORSES – Systemic Horror Review of HORSES – Systemic Horror
INDIE GAMES, PC, REVIEWS
Review of HORSES – Systemic Horror

HORSES is a first-person horror adventure developed by Santa Ragione in collaboration with filmmaker Andrea…

ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body
CONSOLE, NEWS, PC
ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body

From the moment it was announced, ILL has made it clear that compromise is not…

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

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