The project reached and surpassed its funding goal just hours before the crowdfunding campaign’s conclusion.

Kraino Rebirth

Success achieved! After a crowdfunding campaign rife with uncertainty and hope, as the project teetered on the edge of missing its goal, Kraino Rebirth—the upcoming haunting pixel-art action platformer by solo developer Angel Dorantes—has officially reached, and in the final hours even surpassed, its funding target of $18,000 (approximately €16,539), just hours before the campaign’s conclusion.

This milestone represents a significant achievement for Angel and his project, equipping him with the essential resources to refine the game to his envisioned standards. Furthermore, it paves the way for a console release alongside the already confirmed PC launch on Steam.

Below, we share some heartfelt words from the developer upon reaching this remarkable goal:

WE DID IT! OFFICALLY FUNDED!

Thank you to everyone! Everyone that backed!
Everyone that shared the project!
Everyone who supported & gave encouragement!

Now I’m going to try my best to make the best game about a pixelated skeleton wearing a top hat!

Will be getting into a weekly or bi-weekly update rhythm here to keep everyone updated to all the progress!

Will be setting Discord server soon too!

Cheers!
Angel + Kraino”

Kraino Rebirth

With a total of $19,926 raised and the support of over 500 backers (532, to be precise), the Kickstarter campaign for Kraino Rebirth has concluded with remarkable success. These figures not only underscore the substantial support Angel has received but also reflect his commendable promotional efforts, particularly considering his relatively limited experience with Kickstarter.

As we look forward to uncovering the developer’s future plans for the game, we encourage you to keep a vigilant eye on his upcoming updates on the campaign page and the game’s account on X, ensuring you stay informed about the latest developments regarding Kraino Rebirth.

In the meantime, if you haven’t yet had the chance, we invite you to immerse yourself in our hands-on preview of the game for an enticing glimpse of what awaits you.

That’s all for now. Until next time!

Grown up with MediEvil and DOOM and fascinated by the video game world since 1998. This passion stems from a desire to discover and research the videogame at 360 degrees, with particular attention to the Indie scene.