IMMORTAL: And the Death that Follows – First Look
A side-scrolling beat-em-up roguelike. This is how IMMORTAL appears to be. Developed by Mishura Games, what can we expect?
A side-scrolling beat-em-up roguelike. This is how IMMORTAL appears to be. Developed by Mishura Games, what can we expect?
At the end of The Game Awards, the announcement that everyone was waiting for comes out, Monster Hunter Wilds will arrive in 2025. Let's try to understand something.
Does Hack 'n' Slash adrenaline run through your veins? You should then take a look at ENENRA Daemon Core.
An awe-inspiring and beautifully-looking pixel art Metroidvania inspired by Mexican folklore currently in development at Halberd Studios, the talented creators of 9 Years of Shadows.
After testing early access, Anima Flux releases its demo at STEAM Next Fest. Our feelings were not disregarded.
Project Ferocious is an indie game in development by OMYOG, a solo-developer. This production is a FPS action/adventure that takes inspiration from classic games and movies, like Jurassic…
"Once upon a time there lived a beautiful girl, called Cinderella. She lived with her wicked stepmother and her two ugly horrid stepsisters. They were so horrid they…
Just a few days before the advent of the spookiest and most terrifying season of the year, lead developer Little Sewing Machine, in collaboration with Meangrip Game Studios…
A hardcore and badass punk-themed experience reserved for the fearless at heart. Join Cherry's path of destruction, a furious and vengeful android, as she embarks on a violent,…
Noreya: The Gold Project is a captivating karma-based pixel art Metroidvania developed by Dreamirl. We played the demo for roughly 3 hours, and now we're ready to share…
Today we return to talk about Bye Sweet Carole, the highly anticipated all-Italian thrilling interactive adventure conceived by the brilliant mind of Chris Darril. A project that has…
Smoother and cleaner combat animations, new weapon hints, the Outfit Change System, and a unique method for swiftly switching between weapons to make the combat system dynamic and…