Star Wars: Bounty Hunter Review
In recent years, it's widely accepted that monetizing nostalgia and memories is a perfect strategy for generating significant revenue with low risk and cost. Aspyr, the studio behind…
In recent years, it's widely accepted that monetizing nostalgia and memories is a perfect strategy for generating significant revenue with low risk and cost. Aspyr, the studio behind…
During the development of Stalker: Shadow of Chernobyl, GSC Game World needed to ensure an experience that was as immersive and original as possible. To offer players a…
The release of Space Marine 2 represents an extremely important moment for both the video game industry and Games Workshop (creators of the Warhammer 40000/Warhammer/Necromunda miniature games). This…
After the last Xbox event, Avowed seemed to be in excellent shape and appeared to be well underway along the development point of view.
GSC was almost ready to release Stalker 2 on September 5th for PC and XBOX; however, shortly before its release, they announced another delay.
The Hype strikes again, giving us a product with many problems and some good elements. This is Phantom Fury.
A journey through the origins of the Slayer legend up to the latest title announced at the Xbox Showcase. Doom: The Dark Ages.
After their last presentation months ago, Obsidian showcased the remarkable progress of their work. The starting point for the upcoming RPG is solid, but the technical aspect received…
How the ambition and unique vision of Peter Molyneux’s creative mind led to two unique projects like BC and Project Milo.
As the gaming industry first came out, when the titles were really short and most of them were arcades, the only way to create a long-lived game was …
Discovering Pools, Tensor's first liminal horror title. A new concept of horror that goes against the stereotypes of the genre.
The major players in the gaming industry have always sought the perfect solution to minimize investments and maximize profits as quickly as possible