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Carlo Cancelloni - Raised among consoles, personal computers, and coin-op games in arcades, I began writing my first video games on my Commodore C64. Between using Amos on Amiga and creating mods on PC, I never stopped writing demos, prototypes, and games. I am constantly searching for new ideas and structures for game development

Carlo Cancelloni

Raised among consoles, personal computers, and coin-op games in arcades, I began writing my first video games on my Commodore C64. Between using Amos on Amiga and creating mods on PC, I never stopped writing demos, prototypes, and games. I am constantly searching for new ideas and structures for game development

The Future of Physical Format in Video Games The Future of Physical Format in Video Games
NEWS
The Future of Physical Format in Video Games

For years, the debate over the disappearance of physical format has divided players, collectors, and…

Art vs Science: AI, Generative Tools, and the False Dichotomy in Game Development Art vs Science: AI, Generative Tools, and the False Dichotomy in Game Development
NEWS, VIDEO GAME DEVELOPMENT
Art vs Science: AI, Generative Tools, and the False Dichotomy in Game Development

Artificial intelligence in game development has become a battleground between blind enthusiasm and ideological rejection.…

DLSS 5 and the End of Deterministic Rendering DLSS 5 and the End of Deterministic Rendering
NEWS, VIDEO GAME DEVELOPMENT
DLSS 5 and the End of Deterministic Rendering

With DLSS 5, rendering stops being deterministic. The same input can produce different images, turning…

What is an Indie Game? What is an Indie Game?
INDIE GAMES, NEWS
What is an Indie Game?

The term indie game has become increasingly central in today’s gaming culture. But what does…

From Arcades to Home Entertainment: The Evolution of Technology, Home Consoles, and New Distribution Models From Arcades to Home Entertainment: The Evolution of Technology, Home Consoles, and New Distribution Models
NEWS
From Arcades to Home Entertainment: The Evolution of Technology, Home Consoles, and New Distribution Models

During the ’80s and ’90s, arcades reigned supreme, offering players an experience that home consoles…

Unity Cancels the Controversial Runtime Fee and Updates Subscription Plans Unity Cancels the Controversial Runtime Fee and Updates Subscription Plans
NEWS
Unity Cancels the Controversial Runtime Fee and Updates Subscription Plans

Unity cancels the installation fee "Runtime Fee" and updates subscription plans for 2025 Unity Technologies…

Interview with Dima Okhrimchuk, CEO of Drope.me, on the Drope.me Indie Games Awards Interview with Dima Okhrimchuk, CEO of Drope.me, on the Drope.me Indie Games Awards
NEWS
Interview with Dima Okhrimchuk, CEO of Drope.me, on the Drope.me Indie Games Awards

In this interview with the CEO of Drope.me, we will delve into Drope.me Indie Games…

Exploring the Differences between Roguelike, Roguelite and Metroidvania: Origins and Evolutions Exploring the Differences between Roguelike, Roguelite and Metroidvania: Origins and Evolutions
INDIE GAMES, NEWS
Exploring the Differences between Roguelike, Roguelite and Metroidvania: Origins and Evolutions

The world of video games is a universe that is constantly evolving as time passes.…

Sea of Stars: The New RPG That Revolutionizes the Genre Sea of Stars: The New RPG That Revolutionizes the Genre
INDIE GAMES, NEWS
Sea of Stars: The New RPG That Revolutionizes the Genre

Sea of Stars is a new milestone in the world of RPGs, successfully blending classic…

“Reserve Your Penance”: Preorders for Blasphemous 2 Now Open “Reserve Your Penance”: Preorders for Blasphemous 2 Now Open
INDIE GAMES, SHORT NEWS
“Reserve Your Penance”: Preorders for Blasphemous 2 Now Open

Preorders for Blasphemous 2, the sequel to the renowned Metroidvania, are now open. A dark…

Unity China HairFX: Realistic Hair Rendering Solution Powered by AMD TressFX for Unity URP and HDRP – PC, Mobile Devices, and Consoles Unity China HairFX: Realistic Hair Rendering Solution Powered by AMD TressFX for Unity URP and HDRP – PC, Mobile Devices, and Consoles
SHORT NEWS, VIDEO GAME DEVELOPMENT
Unity China HairFX: Realistic Hair Rendering Solution Powered by AMD TressFX for Unity URP and HDRP – PC, Mobile Devices, and Consoles

TressFX open-source real-time hair simulation and rendering framework, supports both Unity's Universal Render Pipeline (URP)…

Popular Posts

Cinderia Early Access Preview – A Promising Roguelite Wrapped in a Dark Fairy Tale  Cinderia Early Access Preview – A Promising Roguelite Wrapped in a Dark Fairy Tale 
INDIE GAMES, NEWS, PC, PREVIEW
Cinderia Early Access Preview – A Promising Roguelite Wrapped in a Dark Fairy Tale 
Hollow Home – Preview: The Last Normal Day Hollow Home – Preview: The Last Normal Day
INDIE GAMES, NEWS, PC, PREVIEW
Hollow Home – Preview: The Last Normal Day
Impermanence: Building a Shrine in the Theatre of Ghosts Impermanence: Building a Shrine in the Theatre of Ghosts
INDIE GAMES, NEWS, PC
Impermanence: Building a Shrine in the Theatre of Ghosts
Hell Clock: Cursed War Review – More Than Just a DLC Hell Clock: Cursed War Review – More Than Just a DLC
CONSOLE, INDIE GAMES, PC, REVIEWS
Hell Clock: Cursed War Review – More Than Just a DLC

LATEST POSTS

Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer
CONSOLE, INDIE GAMES, PC, REVIEWS
Duskfade Review – Breaking the Chains of Time, with an Eye on the Golden Age of the Platformer

This title opens with a statement of intent: for a clockmaker, time isn't a line…

Halo: Campaign Evolved, the review: more modern, but not necessarily better Halo: Campaign Evolved, the review: more modern, but not necessarily better
AAA, CONSOLE, PC, REVIEWS
Halo: Campaign Evolved, the review: more modern, but not necessarily better

Halo: Campaign Evolved carries a responsibility few video games can afford to take on: reworking…

Helix: Descent N Ascent Review – A Supremely Entertaining Gaming Experience Helix: Descent N Ascent Review – A Supremely Entertaining Gaming Experience
CONSOLE, INDIE GAMES, PC, REVIEWS
Helix: Descent N Ascent Review – A Supremely Entertaining Gaming Experience

The two previous articles already made this promise: Helix: Descent N Ascent would deliver hours…

Deaths of Peck Is a Lovable, Violent Little 2D Platformer That Really, Really Wants You Dead Deaths of Peck Is a Lovable, Violent Little 2D Platformer That Really, Really Wants You Dead
INDIE GAMES, NEWS, PC, WISHLIST
Deaths of Peck Is a Lovable, Violent Little 2D Platformer That Really, Really Wants You Dead

What if everything we ever learned about death in video games was wrong? Think about…

Killing Floor 3 Review: A Competent Co-op Shooter That Plays It Too Safe Killing Floor 3 Review: A Competent Co-op Shooter That Plays It Too Safe
CONSOLE, PC, REVIEWS
Killing Floor 3 Review: A Competent Co-op Shooter That Plays It Too Safe

Killing Floor 3 arrives with a clear and, on the surface, perfectly reasonable ambition: take…

Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul
INDIE GAMES, PC, REVIEWS
Maseylia: Echoes of the Past Review – A Vertical Labyrinth with Moebius’s Soul

Maseylia: Echoes of the Past walks in with its head held high, aiming to create…

Sol Cesto – Review: Tambouille’s Roguelite Hits 1.0 Sol Cesto – Review: Tambouille’s Roguelite Hits 1.0
INDIE GAMES, PC, REVIEWS
Sol Cesto – Review: Tambouille’s Roguelite Hits 1.0

Somewhere, at the bottom of a world that no longer sees the light, someone has…

The Future of Physical Format in Video Games The Future of Physical Format in Video Games
NEWS
The Future of Physical Format in Video Games

For years, the debate over the disappearance of physical format has divided players, collectors, and…

Death Stranding 2: On the Beach Review – A Journey Worth Every Step Death Stranding 2: On the Beach Review – A Journey Worth Every Step
AAA, CONSOLE, PC, REVIEWS
Death Stranding 2: On the Beach Review – A Journey Worth Every Step

Every journey begins with a distance. A geographic, emotional, or even existential distance. In the…

Steelrising Review: The Night the Machines Took Paris Steelrising Review: The Night the Machines Took Paris
CONSOLE, PC, REVIEWS
Steelrising Review: The Night the Machines Took Paris

What if the French Revolution had been fought not only with muskets and swords, but…

DOOM: The Dark Ages – Revelations Review | Even Legends Can Fall DOOM: The Dark Ages – Revelations Review | Even Legends Can Fall
AAA, CONSOLE, PC, REVIEWS
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When DOOM: The Dark Ages launched, it was immediately clear that id Software had accomplished…

Hell Clock: Cursed War Review – More Than Just a DLC Hell Clock: Cursed War Review – More Than Just a DLC
CONSOLE, INDIE GAMES, PC, REVIEWS
Hell Clock: Cursed War Review – More Than Just a DLC

With the release of its new DLC, Hell Clock showcases just how much it has…

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