INDIE GAMES DEVEL INDIE GAMES DEVEL
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Carlo Cancelloni

Raised among consoles, personal computers, and coin-op games in arcades, I began writing my first video games on my Commodore C64. Between using Amos on Amiga and creating mods on PC, I never stopped writing demos, prototypes, and games. I am constantly searching for new ideas and structures for game development
Carlo Cancelloni
Heather from Silent Hill 3 seen from above in front of a door, with the NVIDIA DLSS 5 logo overlaid.
VIDEO GAME DEVELOPMENT

After DLSS 5, what could the next step be?

The next step could be an asynchronously improved cache of textures and materials, with the risk of turning restoration into artistic reinterpretation.

Carlo Cancelloni•October 27, 2026