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S.T.A.L.K.E.R. 2: Heart of Chornobyl: A Journey Through Mysteries, Mutants, and Wonders – Our Review S.T.A.L.K.E.R. 2: Heart of Chornobyl: A Journey Through Mysteries, Mutants, and Wonders – Our Review
AAA, REVIEWS
S.T.A.L.K.E.R. 2: Heart of Chornobyl: A Journey Through Mysteries, Mutants, and Wonders – Our Review

S.T.A.L.K.E.R. 2 is one of the titles with the most dramatic and tortuous production history:…

Stalker: Shadow of Chernobyl and the Birth of the “A-Life” System   Stalker: Shadow of Chernobyl and the Birth of the “A-Life” System  
NEWS
Stalker: Shadow of Chernobyl and the Birth of the “A-Life” System  

During the development of Stalker: Shadow of Chernobyl, GSC Game World needed to ensure an…

Stalker 2: Another Delay in the Release Date Stalker 2: Another Delay in the Release Date
NEWS, SHORT NEWS
Stalker 2: Another Delay in the Release Date

GSC was almost ready to release Stalker 2 on September 5th for PC and XBOX;…

How to Become an Immortal Stalker in a Short Time How to Become an Immortal Stalker in a Short Time
CONSOLE, GUIDES, PC
How to Become an Immortal Stalker in a Short Time

Discover the secret of immortality in Stalker. Get equipment and money from the first steps…

Stalker: Legends of the Zone – Review Stalker: Legends of the Zone – Review
CONSOLE, PC, REVIEWS
Stalker: Legends of the Zone – Review

Stalker: Legends of the Zone is More than just a porting. Let’s find out all…

STALKER 2: Analysis STALKER 2: Analysis
AAA, NEWS
STALKER 2: Analysis

Stalker was created by GSC Game world, a software house created in 1995 by Sergey…

Popular Posts

Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
INDIE GAMES, NEWS, PATREON
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1998 Review – Back to the Origins of Survival Horror
Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

LATEST POSTS

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

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