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Ad Infinitum Review – Shadows, Madness, and the Unseen Horrors of WWI Ad Infinitum Review – Shadows, Madness, and the Unseen Horrors of WWI
CONSOLE, INDIE GAMES, PC, REVIEWS
Ad Infinitum Review – Shadows, Madness, and the Unseen Horrors of WWI

At its core, Ad Infinitum fuses historical realism with surreal horror: trenches, ravaged battlefields, and…

Prologue: Go Wayback! Preview Prologue: Go Wayback! Preview
NEWS, PC, PREVIEW
Prologue: Go Wayback! Preview

Prologue: Go Wayback! is the latest project from PLAYERUNKNOWN Productions, the studio founded by Brendan…

Pneumata Review – Shadows and Whispers from the Abyss Pneumata Review – Shadows and Whispers from the Abyss
CONSOLE, INDIE GAMES, PC, REVIEWS
Pneumata Review – Shadows and Whispers from the Abyss

Pneumata is an indie narrative adventure and psychological horror title developed by the small independent…

In Rays of the Light Review – Light’s Whisper in a World of Shadows In Rays of the Light Review – Light’s Whisper in a World of Shadows
CONSOLE, INDIE GAMES, PC, REVIEWS
In Rays of the Light Review – Light’s Whisper in a World of Shadows

A contemplative journey through the silence of solitude, the weight of memory, and the haunting…

Visage Review – Fear Has Many Faces Visage Review – Fear Has Many Faces
CONSOLE, INDIE GAMES, PC, REVIEWS
Visage Review – Fear Has Many Faces

Visage is a survival horror game developed by SadSquare Studio, officially released in 2020 following…

This Psychological Thriller Game Digs Deep – The Beast Inside Review This Psychological Thriller Game Digs Deep – The Beast Inside Review
CONSOLE, INDIE GAMES, PC, REVIEWS
This Psychological Thriller Game Digs Deep – The Beast Inside Review

The Beast Inside is a gripping psychological thriller infused with chilling horror elements, developed by…

Alpha Response – Gooseman Returns with a Fierce, Action-Packed Tactical Shooter Alpha Response – Gooseman Returns with a Fierce, Action-Packed Tactical Shooter
INDIE GAMES, NEWS, PC, SHORT NEWS, WISHLIST
Alpha Response – Gooseman Returns with a Fierce, Action-Packed Tactical Shooter

Minh Le, better known to the community as Gooseman, is one of the visionary minds…

Little Mage is a Heartfelt, Architecturally-Driven Love Letter to the Metroidvania Genre, Meticulously Built Brick by Brick by an Architect-Turned-Solo-Developer Little Mage is a Heartfelt, Architecturally-Driven Love Letter to the Metroidvania Genre, Meticulously Built Brick by Brick by an Architect-Turned-Solo-Developer
CONSOLE, INDIE GAMES, NEWS, PC, WISHLIST
Little Mage is a Heartfelt, Architecturally-Driven Love Letter to the Metroidvania Genre, Meticulously Built Brick by Brick by an Architect-Turned-Solo-Developer

You know, it was one of those classic, gray, somewhat dull rainy afternoons when our…

MADiSON Review – Snapshots of Fear MADiSON Review – Snapshots of Fear
CONSOLE, INDIE GAMES, PC, REVIEWS
MADiSON Review – Snapshots of Fear

Don’t focus the lens. What you see might be more real — and terrifying —…

Brushstrokes of the Unconscious – A Journey into the Fading Beauty, Decaying Depths, and Shattered Fragments of Constance’s Inner World with Game Director Sebastian Drews Brushstrokes of the Unconscious – A Journey into the Fading Beauty, Decaying Depths, and Shattered Fragments of Constance’s Inner World with Game Director Sebastian Drews
INDIE GAMES, INTERVIEWS, NEWS
Brushstrokes of the Unconscious – A Journey into the Fading Beauty, Decaying Depths, and Shattered Fragments of Constance’s Inner World with Game Director Sebastian Drews

It’s been quite some time now—and we don’t mean just a few days, but weeks,…

Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak
INDIE GAMES, INTERVIEWS, NEWS
Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak

There are creative projects that, for the longest time, drift quietly beneath the surface—like soft…

Harold Halibut Review – The Beauty of Every Moment Harold Halibut Review – The Beauty of Every Moment
CONSOLE, INDIE GAMES, PC, REVIEWS
Harold Halibut Review – The Beauty of Every Moment

Harold Halibut is a first-person narrative adventure that captivates with its handcrafted stop-motion aesthetic—an inspired…

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Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
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Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
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BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
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Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

LATEST POSTS

ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body
CONSOLE, NEWS, PC
ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body

From the moment it was announced, ILL has made it clear that compromise is not…

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

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