Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
Although I am not an expert in investigative games, I have always felt drawn to the genre. I approached Obsidian Moon without…
Although I am not an expert in investigative games, I have always felt drawn to the genre. I approached Obsidian Moon without…
Few video game franchises can claim the dual distinction of shaping an entire genre while repeatedly struggling to reinvent themselves: Tomb Raider…
Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and risks. Above all, they learn to stay…
Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes of scientific dread, reviving dense, obsessive atmospheres…
Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood out for its unconventional approach. Instead of…
Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with an arcade heart that works thanks to…
Total Chaos feels like one of those works that grow on the fringes of the videogame scene, far from the loudest spotlights…
For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that resists easy comparison within the broader landscape…
Ferocious is the kind of project that, on paper, promises to make a mark: a hostile, dinosaur-filled ecosystem, photorealistic-inspired visuals, and a…
It's not easy to see a 2D action platformer like Majogami. Speed, style, great glance and above all: an exaggerated amount of…
BrokenLore: Ascend is the new chapter in the psychological horror saga BrokenLore, developed and published by Serafini Productions. The title is currently…
Within the independent psychological horror landscape, Dread Neighbor positions itself as a project strongly focused on building tension through everyday life. Developed…