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Search Results for: adventure game

The Lies We Tell Ourselves: The First Chapter Now Available on Steam The Lies We Tell Ourselves: The First Chapter Now Available on Steam
INDIE GAMES, NEWS, PC
The Lies We Tell Ourselves: The First Chapter Now Available on Steam

The Lies We Tell Ourselves is a first-person psychological horror developed by the talented Poopsy,…

The Lies We Tell Ourselves is a first-person psychological horror developed by the talented Poopsy,…

ReSetna – Demo Preview ReSetna – Demo Preview
INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
ReSetna – Demo Preview

We tried the demo of ReSetna, a metroidvania-style action adventure. First work by Today's Games…

We tried the demo of ReSetna, a metroidvania-style action adventure. First work by Today's Games…

Broken Sword – Shadow of the Templars: Reforged Review [Video] Broken Sword – Shadow of the Templars: Reforged Review [Video]
Video
Broken Sword – Shadow of the Templars: Reforged Review [Video]

When it comes to point-and-click adventures, few titles can match the prestige and influence of…

When it comes to point-and-click adventures, few titles can match the prestige and influence of…

Broken Sword – Shadow of the Templars: Reforged Review Broken Sword – Shadow of the Templars: Reforged Review
CONSOLE, PC, REVIEWS
Broken Sword – Shadow of the Templars: Reforged Review

When it comes to point-and-click adventures, few titles can match the prestige and influence of…

When it comes to point-and-click adventures, few titles can match the prestige and influence of…

Weldiver: The Incredible Underwater Simulation Coming in 2025 Weldiver: The Incredible Underwater Simulation Coming in 2025
INDIE GAMES, NEWS, PC, WISHLIST
Weldiver: The Incredible Underwater Simulation Coming in 2025

A deep and realistic adventure awaits in the second quarter of 2025. Developed by SOGA…

A deep and realistic adventure awaits in the second quarter of 2025. Developed by SOGA…

Interview with Milan Peschl, Founder of Degenheim Interview with Milan Peschl, Founder of Degenheim
CONSOLE, INTERVIEWS, NEWS, PC
Interview with Milan Peschl, Founder of Degenheim

Today, we’re excited to bring you an inspiring conversation with Milan Peschl, the visionary founder…

Today, we’re excited to bring you an inspiring conversation with Milan Peschl, the visionary founder…

Forgive Me Father 2: Lovecraft’s Darkness Returns in a Bullet Hell Shooter – Our Review Forgive Me Father 2: Lovecraft’s Darkness Returns in a Bullet Hell Shooter – Our Review
PC, REVIEWS
Forgive Me Father 2: Lovecraft’s Darkness Returns in a Bullet Hell Shooter – Our Review

Byte Barrel returns with Forgive Me Father 2, a sequel that builds upon the first…

Byte Barrel returns with Forgive Me Father 2, a sequel that builds upon the first…

Forgive Me Father 2: Lovecraft’s Darkness Returns in a Bullet Hell Shooter – Our Review [Video] Forgive Me Father 2: Lovecraft’s Darkness Returns in a Bullet Hell Shooter – Our Review [Video]
Video
Forgive Me Father 2: Lovecraft’s Darkness Returns in a Bullet Hell Shooter – Our Review [Video]

Byte Barrel returns with Forgive Me Father 2, a sequel that builds upon the first…

Byte Barrel returns with Forgive Me Father 2, a sequel that builds upon the first…

Naughty Dog Announces Intergalactic: The Heretic Prophet Naughty Dog Announces Intergalactic: The Heretic Prophet
AAA, CONSOLE, NEWS, SHORT NEWS
Naughty Dog Announces Intergalactic: The Heretic Prophet

Naughty Dog, the acclaimed studio behind The Last of Us and Uncharted, has finally unveiled…

Naughty Dog, the acclaimed studio behind The Last of Us and Uncharted, has finally unveiled…

Naughty Dog Announces Intergalactic: The Heretic Prophet [Video] Naughty Dog Announces Intergalactic: The Heretic Prophet [Video]
Video
Naughty Dog Announces Intergalactic: The Heretic Prophet [Video]

Naughty Dog, the acclaimed studio behind The Last of Us and Uncharted, has finally unveiled…

Naughty Dog, the acclaimed studio behind The Last of Us and Uncharted, has finally unveiled…

My Father Lied: Between Family Mysteries and Mesopotamian Myths My Father Lied: Between Family Mysteries and Mesopotamian Myths
INDIE GAMES, NEWS
My Father Lied: Between Family Mysteries and Mesopotamian Myths

My Father Lied is a narrative-driven, mysterious adventure developed by Lunar Games Ltd, an independent…

My Father Lied is a narrative-driven, mysterious adventure developed by Lunar Games Ltd, an independent…

My Father Lied: Between Family Mysteries and Mesopotamian Myths [Video] My Father Lied: Between Family Mysteries and Mesopotamian Myths [Video]
Video
My Father Lied: Between Family Mysteries and Mesopotamian Myths [Video]

My Father Lied is a narrative-driven, mysterious adventure developed by Lunar Games Ltd, an independent…

My Father Lied is a narrative-driven, mysterious adventure developed by Lunar Games Ltd, an independent…

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Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
INDIE GAMES, NEWS, PATREON
Riftwalker – A Deep Dive into the Ambitious Sci-Fi Bounty Hunter RPG by Solo Developer Ethan McKinnon
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
INDIE GAMES, PC, REVIEWS
Midori no Kaori Review: A Zen Journey Through Management, Automation, and Contemplation
Daymare: 1998 Review – Back to the Origins of Survival Horror Daymare: 1998 Review – Back to the Origins of Survival Horror
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1998 Review – Back to the Origins of Survival Horror
Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

LATEST POSTS

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter
INDIE GAMES, PC, REVIEWS
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter

Ferocious is the kind of project that, on paper, promises to make a mark: a…

Majogami Review: Fast Action, Style and Fan Service Majogami Review: Fast Action, Style and Fan Service
CONSOLE, PC, REVIEWS
Majogami Review: Fast Action, Style and Fan Service

It's not easy to see a 2D action platformer like Majogami. Speed, style, great glance…

BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher

BrokenLore: Ascend is the new chapter in the psychological horror saga BrokenLore, developed and published…

Dread Neighbor: When the Home Becomes a Threat Dread Neighbor: When the Home Becomes a Threat
INDIE GAMES, NEWS, PC
Dread Neighbor: When the Home Becomes a Threat

Within the independent psychological horror landscape, Dread Neighbor positions itself as a project strongly focused…

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