Interview with Milan Peschl, Founder of Degenheim
Today, we’re excited to bring you an inspiring conversation with Milan Peschl, the visionary founder of Degenheim project. Milan’s journey into the…
Today, we’re excited to bring you an inspiring conversation with Milan Peschl, the visionary founder of Degenheim project. Milan’s journey into the…
What prompted the creators of Layers Deep to envision a humble, anthropomorphic, sentient onion the undisputed star of their game? We spoke…
During the September 2024 State of Play, Swedish publisher Fast Travel Games, in collaboration with indie studio MoonHood Studios—founded by Klaus Lyngeled…
This recap of some of our interviews is especially aimed at those who want to approach the world of development, those already…
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Created by Samuel Lorincik, developed by Airo Games – founded by Lorincik himself – and produced by Daedalic Entertainment, Life of Delta…
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Published by 505 Games and developed by Avantgarden Games, the remake of Brothers: A Tale of Two Sons sheds new light and…
Replaced, the title of the Polish independent studio, Sad Cat Studios. Coming soon for PC and Console, let's see all the available…
We are very pleased and honored to have had a chat with Thomas Waterzooi, the Belgian solo developer who created the Please,…