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Search Results for: Thomas Waterzooi

Interview With Thomas Waterzooi, Author of Please, Touch The Artwork Interview With Thomas Waterzooi, Author of Please, Touch The Artwork
INDIE GAMES, INTERVIEWS, NEWS
Interview With Thomas Waterzooi, Author of Please, Touch The Artwork

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

Interview With Thomas Waterzooi, Author of Please, Touch The Artwork [Video 1] Interview With Thomas Waterzooi, Author of Please, Touch The Artwork [Video 1]
Video
Interview With Thomas Waterzooi, Author of Please, Touch The Artwork [Video 1]

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

Interview With Thomas Waterzooi, Author of Please, Touch The Artwork [Video 2] Interview With Thomas Waterzooi, Author of Please, Touch The Artwork [Video 2]
Video
Interview With Thomas Waterzooi, Author of Please, Touch The Artwork [Video 2]

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

We are very pleased and honored to have had a chat with Thomas Waterzooi, the…

Please, Watch the Artwork – A Demo of a Night at the Museum with a Sinister Twist Please, Watch the Artwork – A Demo of a Night at the Museum with a Sinister Twist
INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
Please, Watch the Artwork – A Demo of a Night at the Museum with a Sinister Twist

After Mondrian and Ensor, Thomas Waterzooi returns with a new aesthetic experiment: Please, Watch the…

After Mondrian and Ensor, Thomas Waterzooi returns with a new aesthetic experiment: Please, Watch the…

Please, Watch the Artwork – A Demo of a Night at the Museum with a Sinister Twist [Video] Please, Watch the Artwork – A Demo of a Night at the Museum with a Sinister Twist [Video]
Video
Please, Watch the Artwork – A Demo of a Night at the Museum with a Sinister Twist [Video]

After Mondrian and Ensor, Thomas Waterzooi returns with a new aesthetic experiment: Please, Watch the…

After Mondrian and Ensor, Thomas Waterzooi returns with a new aesthetic experiment: Please, Watch the…

Please, Touch The Artwork 2 – The Review Please, Touch The Artwork 2 – The Review
INDIE GAMES, REVIEWS
Please, Touch The Artwork 2 – The Review

Please, Touch the Artwork 2 is a brief yet intense title, developed by the solo…

Please, Touch the Artwork 2 is a brief yet intense title, developed by the solo…

A guide for aspiring game developers compiled from our interviews A guide for aspiring game developers compiled from our interviews
INDIE GAMES, INTERVIEWS, NEWS
A guide for aspiring game developers compiled from our interviews

This recap of some of our interviews is especially aimed at those who want to…

This recap of some of our interviews is especially aimed at those who want to…

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Planet of Lana 2: Children of Leaf – Review: Narrative Maturity, With a Few Flaws  Planet of Lana 2: Children of Leaf – Review: Narrative Maturity, With a Few Flaws 
CONSOLE, INDIE GAMES, PC, REVIEWS
Planet of Lana 2: Children of Leaf – Review: Narrative Maturity, With a Few Flaws 
Dead as Disco – The Final Preview: One More Beat, One More Hit Dead as Disco – The Final Preview: One More Beat, One More Hit
INDIE GAMES, NEWS, PC, PREVIEW
Dead as Disco – The Final Preview: One More Beat, One More Hit
Dread Neighbor Review – Five Victims, One Predator Dread Neighbor Review – Five Victims, One Predator
INDIE GAMES, PC, REVIEWS
Dread Neighbor Review – Five Victims, One Predator
Editorial Partnership for Bye Sweet Carole Between Tora Edizioni and Little Sewing Machine Editorial Partnership for Bye Sweet Carole Between Tora Edizioni and Little Sewing Machine
INDIE GAMES, NEWS
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Realm of Ink – Review: A Roguelite That Knows How to Stand Out Realm of Ink – Review: A Roguelite That Knows How to Stand Out
CONSOLE, INDIE GAMES, PC, REVIEWS
Realm of Ink – Review: A Roguelite That Knows How to Stand Out

After closely following the project's evolution, from its first demo to its current Early Access…

How 1997 RELOADED Takes You to the Vibrant Heart of the RoxyVerse – Our Review How 1997 RELOADED Takes You to the Vibrant Heart of the RoxyVerse – Our Review
INDIE GAMES, PC, REVIEWS
How 1997 RELOADED Takes You to the Vibrant Heart of the RoxyVerse – Our Review

There is a question at the heart of 1997 RELOADED that is genuinely worth asking:…

Legacy of Kain: Defiance Remastered Review – Still Extraordinary After All These Years Legacy of Kain: Defiance Remastered Review – Still Extraordinary After All These Years
CONSOLE, PC, REVIEWS
Legacy of Kain: Defiance Remastered Review – Still Extraordinary After All These Years

There are video games remembered for their commercial success, others for redefining entire genres or…

Don’t Go Live Demo Preview: Terror Goes Live Don’t Go Live Demo Preview: Terror Goes Live
INDIE GAMES, NEWS, PC, PREVIEW
Don’t Go Live Demo Preview: Terror Goes Live

Imagine turning on your favorite streaming platform, only to find yourself trapped in a live…

Darker Skies Review: An Atmospheric Alien Horror Worth Experiencing Darker Skies Review: An Atmospheric Alien Horror Worth Experiencing
CONSOLE, INDIE GAMES, PC, REVIEWS
Darker Skies Review: An Atmospheric Alien Horror Worth Experiencing

In an increasingly crowded landscape of independent horror games, establishing a distinct identity is no…

Whispers from the Star Review: An Experimental AI-Powered Sci-Fi Adventure That Feels Strangely Human Whispers from the Star Review: An Experimental AI-Powered Sci-Fi Adventure That Feels Strangely Human
INDIE GAMES, PC, REVIEWS
Whispers from the Star Review: An Experimental AI-Powered Sci-Fi Adventure That Feels Strangely Human

The true emotional core of the entire experience is undoubtedly Stella, an astronaut left stranded…

Art vs Science: AI, Generative Tools, and the False Dichotomy in Game Development Art vs Science: AI, Generative Tools, and the False Dichotomy in Game Development
NEWS, VIDEO GAME DEVELOPMENT
Art vs Science: AI, Generative Tools, and the False Dichotomy in Game Development

Artificial intelligence in game development has become a battleground between blind enthusiasm and ideological rejection.…

Glasshouse Is a Sharp-Tongued, Unsettling Political RPG That Turns Ideology Into a Weapon You Can Actually Wield Glasshouse Is a Sharp-Tongued, Unsettling Political RPG That Turns Ideology Into a Weapon You Can Actually Wield
INDIE GAMES, NEWS, PC, WISHLIST
Glasshouse Is a Sharp-Tongued, Unsettling Political RPG That Turns Ideology Into a Weapon You Can Actually Wield

If you have made it this far, one question is likely to have surfaced with…

Vampire Crawlers: The Turbo Wildcards From Vampire Survivors – Review: A Worthy Spiritual Successor  Vampire Crawlers: The Turbo Wildcards From Vampire Survivors – Review: A Worthy Spiritual Successor 
CONSOLE, INDIE GAMES, PC, REVIEWS
Vampire Crawlers: The Turbo Wildcards From Vampire Survivors – Review: A Worthy Spiritual Successor 

After the success of Vampire Survivors, Poncle and Nosebleed Interactive strike again with Vampire Crawlers:…

Luna Abyss Review: A Merciless Bullet-Hell FPS You Won’t Forget Easily Luna Abyss Review: A Merciless Bullet-Hell FPS You Won’t Forget Easily
CONSOLE, INDIE GAMES, PC, REVIEWS
Luna Abyss Review: A Merciless Bullet-Hell FPS You Won’t Forget Easily

There are video games that entertain for a few hours, occasionally surprise, and sometimes even…

ShantyTown Review: A Creative and Relaxing City-Building Sandbox ShantyTown Review: A Creative and Relaxing City-Building Sandbox
INDIE GAMES, PC, REVIEWS
ShantyTown Review: A Creative and Relaxing City-Building Sandbox

ShantyTown, developed by Erik Rempen and published by Kinephantom Games, manages to create an immersive…

Voidling Bound Demo Preview: More Than Just Another Monster Collector Voidling Bound Demo Preview: More Than Just Another Monster Collector
INDIE GAMES, NEWS, PC, PREVIEW
Voidling Bound Demo Preview: More Than Just Another Monster Collector

In today’s video game landscape, few genres are as difficult to meaningfully reinvent as the…

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