Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
Although I am not an expert in investigative games, I have always felt drawn to the genre. I approached Obsidian Moon without…
Although I am not an expert in investigative games, I have always felt drawn to the genre. I approached Obsidian Moon without…
Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and risks. Above all, they learn to stay…
Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes of scientific dread, reviving dense, obsessive atmospheres…
Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood out for its unconventional approach. Instead of…
Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with an arcade heart that works thanks to…
Total Chaos feels like one of those works that grow on the fringes of the videogame scene, far from the loudest spotlights…
For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that resists easy comparison within the broader landscape…
Within the independent psychological horror landscape, Dread Neighbor positions itself as a project strongly focused on building tension through everyday life. Developed…
Daymare: 1998 is conceived from the ground up as a deliberate attempt to capture a precise atmosphere, aesthetic, and identity: that of…
Midori no Kaori is an indie cozy game developed and published by TheLaba, available on PC via Steam. After an Early Access…
A chilling investigative thriller exposing silences, media manipulation, and the hidden social scars of early-1990s Italy.
Inside the machine that reshaped the open world: the hidden pipelines, design doctrines, and technical risks that define Rockstar’s unmistakable imprint on…