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Search Results for: Dual Effect

Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole

Mario Cristopher Darril Valenti, better known as Chris Darril, is an Italian game developer and…

Mario Cristopher Darril Valenti, better known as Chris Darril, is an Italian game developer and…

Blight: Survival – What’s coming in 2024? Blight: Survival – What’s coming in 2024?
INDIE GAMES, NEWS, WISHLIST
Blight: Survival – What’s coming in 2024?

Let's go over the key steps of 2023 for Haenir Studio and discover what we…

Let's go over the key steps of 2023 for Haenir Studio and discover what we…

Copycat: A Heartbreaking Cat-Adventure about Loneliness, Belonging, and the True Meaning of Home Copycat: A Heartbreaking Cat-Adventure about Loneliness, Belonging, and the True Meaning of Home
CONSOLE, INDIE GAMES, NEWS, PC, WISHLIST
Copycat: A Heartbreaking Cat-Adventure about Loneliness, Belonging, and the True Meaning of Home

It's a rainy day, it's cold, you're stuck indoors, don't know what to do, and…

It's a rainy day, it's cold, you're stuck indoors, don't know what to do, and…

Interview with Max Trest, the 14-year-old Solo Developer of Astrolander Interview with Max Trest, the 14-year-old Solo Developer of Astrolander
INDIE GAMES, INTERVIEWS, NEWS
Interview with Max Trest, the 14-year-old Solo Developer of Astrolander

Our interview with Max Trest, the owner and founder of his independent game studio, Lost…

Our interview with Max Trest, the owner and founder of his independent game studio, Lost…

Portal Puzzle – Review of Tylario’s new puzzle game Portal Puzzle – Review of Tylario’s new puzzle game
INDIE GAMES, NEWS, PC, REVIEWS
Portal Puzzle – Review of Tylario’s new puzzle game

The player uses a drawing tool along with particle entry/exit portals, bounce points, and more;…

The player uses a drawing tool along with particle entry/exit portals, bounce points, and more;…

Cookie Cutter – Interview with Director and Artist Stefano Guglielmana Cookie Cutter – Interview with Director and Artist Stefano Guglielmana
INDIE GAMES, INTERVIEWS, NEWS
Cookie Cutter – Interview with Director and Artist Stefano Guglielmana

Our Interview with Stefano Guglielmana, Director and Artist of Cookie Cutter at Subcult Joint LTD.

Our Interview with Stefano Guglielmana, Director and Artist of Cookie Cutter at Subcult Joint LTD.

StarCraft Universe – The MMO that surpassed Blizzard StarCraft Universe – The MMO that surpassed Blizzard
AAA, NEWS
StarCraft Universe – The MMO that surpassed Blizzard

StarCraft universe is a modded MMO based on StarCraft 2 universe. Developed by Upheaval Arts,…

StarCraft universe is a modded MMO based on StarCraft 2 universe. Developed by Upheaval Arts,…

Fellowship – Review: A Good Starting Point Fellowship – Review: A Good Starting Point
INDIE GAMES, PC, REVIEWS
Fellowship – Review: A Good Starting Point

Elraim Studio created an action roguelite with bullet hell elements, inspired by the mechanics of…

Elraim Studio created an action roguelite with bullet hell elements, inspired by the mechanics of…

AIKODE – Our Exclusive In-Depth Interview with ACE AIKODE – Our Exclusive In-Depth Interview with ACE
INDIE GAMES, INTERVIEWS, NEWS
AIKODE – Our Exclusive In-Depth Interview with ACE

Our Interview with ACE: 3D Generalist, Writer, Game Director, and Solo Developer at the helm…

Our Interview with ACE: 3D Generalist, Writer, Game Director, and Solo Developer at the helm…

Sweet Dreams Alex – Our Review Sweet Dreams Alex – Our Review
INDIE GAMES, NEWS, PC, REVIEWS
Sweet Dreams Alex – Our Review

Build intricate Labyrinths to keep nightmares away from Alex, the little protagonist of the game.

Build intricate Labyrinths to keep nightmares away from Alex, the little protagonist of the game.

Cookie Cutter – A Bloodthirsty and Hyper-violent 2D Metroidvania Techno-Pop-Punk developed by Subcult Joint LTD Cookie Cutter – A Bloodthirsty and Hyper-violent 2D Metroidvania Techno-Pop-Punk developed by Subcult Joint LTD
INDIE GAMES, NEWS, PC, WISHLIST
Cookie Cutter – A Bloodthirsty and Hyper-violent 2D Metroidvania Techno-Pop-Punk developed by Subcult Joint LTD

A hardcore and badass punk-themed experience reserved for the fearless at heart. Join Cherry's path…

A hardcore and badass punk-themed experience reserved for the fearless at heart. Join Cherry's path…

Mocap and Unreal Engine 5 in Enotria: The Last Song Mocap and Unreal Engine 5 in Enotria: The Last Song
CONSOLE, NEWS, PC
Mocap and Unreal Engine 5 in Enotria: The Last Song

Let's discover together something more about the introduction of Mocap and the use of Unreal…

Let's discover together something more about the introduction of Mocap and the use of Unreal…

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Popular Posts

Katana Dragon – First Impressions: A Promising Zelda-Like with a Few Rough Edges Katana Dragon – First Impressions: A Promising Zelda-Like with a Few Rough Edges
INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
Katana Dragon – First Impressions: A Promising Zelda-Like with a Few Rough Edges
Dread Neighbor – A Look at the Demo of Ghostcase’s Psychological Horror Dread Neighbor – A Look at the Demo of Ghostcase’s Psychological Horror
INDIE GAMES, NEWS, PC, PREVIEW
Dread Neighbor – A Look at the Demo of Ghostcase’s Psychological Horror
The Eternal Life of Goldman Demo Preview: A Wonderful Platformer Adventure That Won Our Hearts The Eternal Life of Goldman Demo Preview: A Wonderful Platformer Adventure That Won Our Hearts
INDIE GAMES, NEWS, PC, PREVIEW
The Eternal Life of Goldman Demo Preview: A Wonderful Platformer Adventure That Won Our Hearts
BioSynth: Rising – A Closer Look at the Kickstarter Campaign BioSynth: Rising – A Closer Look at the Kickstarter Campaign
CROWDFUNDING, INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
BioSynth: Rising – A Closer Look at the Kickstarter Campaign

LATEST POSTS

All Games and Announcements Revealed at the March 2026 Xbox Partner Preview All Games and Announcements Revealed at the March 2026 Xbox Partner Preview
NEWS
All Games and Announcements Revealed at the March 2026 Xbox Partner Preview

The latest Xbox Partner Preview reinforced what has become an increasingly clear direction for Microsoft:…

The Rise and Fall of Ubisoft’s Tactical Shooter Legacy: Ghost Recon, Rainbow Six, and the Loss of a Distinctive Vision The Rise and Fall of Ubisoft’s Tactical Shooter Legacy: Ghost Recon, Rainbow Six, and the Loss of a Distinctive Vision
NEWS
The Rise and Fall of Ubisoft’s Tactical Shooter Legacy: Ghost Recon, Rainbow Six, and the Loss of a Distinctive Vision

For decades, the name Tom Clancy has stood for far more than a video game…

Roadside Research Review: A Gas Station Simulator Gone Off the Rails Roadside Research Review: A Gas Station Simulator Gone Off the Rails
INDIE GAMES, PC, REVIEWS
Roadside Research Review: A Gas Station Simulator Gone Off the Rails

Developed by Cybernetic Walrus and published by Oro Interactive, this title is a 1-4 player…

Lunarium Hands-On Preview: Don’t Call It Just Another Souls-like Lunarium Hands-On Preview: Don’t Call It Just Another Souls-like
INDIE GAMES, NEWS, PC, PREVIEW, WISHLIST
Lunarium Hands-On Preview: Don’t Call It Just Another Souls-like

Have you ever experienced that peculiar feeling that sometimes arises while turning the pages of…

MIO: Memories in Orbit Review: A Metroidvania Meant to Be Felt, Not Just Played MIO: Memories in Orbit Review: A Metroidvania Meant to Be Felt, Not Just Played
CONSOLE, INDIE GAMES, PC, REVIEWS
MIO: Memories in Orbit Review: A Metroidvania Meant to Be Felt, Not Just Played

A journey that rewards patience and attention, unfolding across decaying structures and traces of a…

Project Shadowglass: A Dark Fantasy, Stealth-Focused Immersive Sim Worth Keeping an Eye On Project Shadowglass: A Dark Fantasy, Stealth-Focused Immersive Sim Worth Keeping an Eye On
INDIE GAMES, NEWS
Project Shadowglass: A Dark Fantasy, Stealth-Focused Immersive Sim Worth Keeping an Eye On

In an industry increasingly dominated by formulaic releases and blockbuster productions, some games deliberately swim…

Starship Troopers: Ultimate Bug War! Review: A No-Holds-Barred Retro FPS Pushing the Boundaries of Film-to-Game Adaptation Starship Troopers: Ultimate Bug War! Review: A No-Holds-Barred Retro FPS Pushing the Boundaries of Film-to-Game Adaptation
INDIE GAMES, PC, REVIEWS
Starship Troopers: Ultimate Bug War! Review: A No-Holds-Barred Retro FPS Pushing the Boundaries of Film-to-Game Adaptation

Over the years, cinematic adaptations into video games have frequently produced uneven results, rarely rising…

Minishoot’ Adventures – Review: I Really Didn’t Expect This! Minishoot’ Adventures – Review: I Really Didn’t Expect This!
CONSOLE, INDIE GAMES, PC, REVIEWS
Minishoot’ Adventures – Review: I Really Didn’t Expect This!

Minishoot’ Adventures delivers a well-balanced mix of bullet-shooter, RPG, and Metroidvania elements within a small…

Fate’s Theater Review – A Small Theater of Chance Fate’s Theater Review – A Small Theater of Chance
INDIE GAMES, PC, REVIEWS
Fate’s Theater Review – A Small Theater of Chance

In today’s indie landscape, a clear trend keeps emerging: reduce instead of expand. Cut systems,…

Another Crab’s Treasure Review: Adapting to Change Another Crab’s Treasure Review: Adapting to Change
CONSOLE, INDIE GAMES, PC, REVIEWS
Another Crab’s Treasure Review: Adapting to Change

Within the increasingly crowded landscape of action RPGs inspired by the so-called “soulslike” formula, Another…

Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG
CONSOLE, NEWS, PC
Stupid Never Dies returns with its first gameplay trailer: combat, systems, and direction of GPTRACK50’s action RPG

After its first appearance at The Game Awards 2025, Stupid Never Dies returns with much…

DLSS 5 and the End of Deterministic Rendering DLSS 5 and the End of Deterministic Rendering
NEWS, VIDEO GAME DEVELOPMENT
DLSS 5 and the End of Deterministic Rendering

With DLSS 5, rendering stops being deterministic. The same input can produce different images, turning…

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