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Beyond the Printed Page – Wonder Library: A Dreamlike Journey into the New Frontiers of Digital Storytelling with the Talented and Imaginative Minds of Areumdamda Media Lab Beyond the Printed Page – Wonder Library: A Dreamlike Journey into the New Frontiers of Digital Storytelling with the Talented and Imaginative Minds of Areumdamda Media Lab
INDIE GAMES, INTERVIEWS, NEWS
Beyond the Printed Page – Wonder Library: A Dreamlike Journey into the New Frontiers of Digital Storytelling with the Talented and Imaginative Minds of Areumdamda Media Lab

Could this be the new frontier of digital storytelling? Is building open, inclusive spaces the…

Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak
INDIE GAMES, INTERVIEWS, NEWS
Forgotlings – A Deep Dive into the Enchanted and Animated Realm of the Forgotten Lands with Creative Director Alfred Nguyen and Technical Director Michael Godlowski-Maryniak

There are creative projects that, for the longest time, drift quietly beneath the surface—like soft…

SPINE – This is Gun Fu: “The Birth of the Concept” – An Exclusive Interview with Game Director Dmitry Pimenov on the Making of the Game SPINE – This is Gun Fu: “The Birth of the Concept” – An Exclusive Interview with Game Director Dmitry Pimenov on the Making of the Game
INTERVIEWS, NEWS
SPINE – This is Gun Fu: “The Birth of the Concept” – An Exclusive Interview with Game Director Dmitry Pimenov on the Making of the Game

Welcome back to a new in-depth feature dedicated to SPINE – This is Gun Fu,…

Symphonia Review – A Timeless and Romantic Ode to the Grace, Elegance and Beauty of Classical Music Symphonia Review – A Timeless and Romantic Ode to the Grace, Elegance and Beauty of Classical Music
CONSOLE, INDIE GAMES, PC, REVIEWS
Symphonia Review – A Timeless and Romantic Ode to the Grace, Elegance and Beauty of Classical Music

Symphonia offers a masterful and eloquent portrayal of music’s true essence and the deep emotional…

An Interview with Feral Cat Den: The Visionary Indie Game Studio behind Genesis Noir and Nirvana Noir An Interview with Feral Cat Den: The Visionary Indie Game Studio behind Genesis Noir and Nirvana Noir
INDIE GAMES, INTERVIEWS, NEWS
An Interview with Feral Cat Den: The Visionary Indie Game Studio behind Genesis Noir and Nirvana Noir

We return with a fresh in-depth look at Nirvana Noir, the direct sequel to Genesis…

Discovering the Melodic Realm of Symphonia: An Interview with Simon Larguier, Game Designer and President at Sunny Peak Discovering the Melodic Realm of Symphonia: An Interview with Simon Larguier, Game Designer and President at Sunny Peak
INTERVIEWS, NEWS
Discovering the Melodic Realm of Symphonia: An Interview with Simon Larguier, Game Designer and President at Sunny Peak

What is music? What value does it hold, what role does it play, and what…

Layers Deep – An Interview with Josh Chambers, Lead Artist and Animator at Tall Order Games Layers Deep – An Interview with Josh Chambers, Lead Artist and Animator at Tall Order Games
INDIE GAMES, INTERVIEWS, NEWS
Layers Deep – An Interview with Josh Chambers, Lead Artist and Animator at Tall Order Games

What prompted the creators of Layers Deep to envision a humble, anthropomorphic, sentient onion the…

An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope
INTERVIEWS, NEWS
An interview with Fortuna Imperatore and Francesca Balestri, Creators of Parthenope

Fortuna Imperatore, aka Axel Fox, and Francesca Balestri, the female duo leading Katabasi Studio, reveal…

Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Tails of Iron 2: Whiskers of Winter – Discovering the Sequel with Jack Bennett, Co-founder, Designer, and Producer at Odd Bug Studio

Story, setting, characters, gameplay, and combat system – here's everything we know about the sequel…

Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole
INDIE GAMES, INTERVIEWS, NEWS, WISHLIST
Interview with Chris Darril, Author, Writer, and Game Director of Bye Sweet Carole

Mario Cristopher Darril Valenti, better known as Chris Darril, is an Italian game developer and…

Cookie Cutter – Interview with Director and Artist Stefano Guglielmana Cookie Cutter – Interview with Director and Artist Stefano Guglielmana
INDIE GAMES, INTERVIEWS, NEWS
Cookie Cutter – Interview with Director and Artist Stefano Guglielmana

Our Interview with Stefano Guglielmana, Director and Artist of Cookie Cutter at Subcult Joint LTD.

Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo
INDIE GAMES, INTERVIEWS, NEWS
Interview With Nacho Rodriguez, Author of The Many Pieces Of Mr. Coo

Let's go back to talking about Many Pieces Of Mr. Coo, with a very detailed…

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INDIE GAMES, PC, REVIEWS
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CONSOLE, INDIE GAMES, PC, REVIEWS
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INDIE GAMES, NEWS, PC
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LATEST POSTS

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

Ayasa: Shadows of Silence Review – A narrative platformer full of shadows Ayasa: Shadows of Silence Review – A narrative platformer full of shadows
INDIE GAMES, PC, REVIEWS
Ayasa: Shadows of Silence Review – A narrative platformer full of shadows

Those who truly love a genre quickly learn to recognize its codes, recurring patterns, and…

Daymare: 1994 Sandcastle Review –  How It All Began Daymare: 1994 Sandcastle Review – How It All Began
CONSOLE, INDIE GAMES, PC, REVIEWS
Daymare: 1994 Sandcastle Review – How It All Began

Daymare: 1994 Sandcastle positions itself as a survival horror deeply rooted in the classic tropes…

Stupid Never Dies: a look at an action RPG built on rhythm and identity Stupid Never Dies: a look at an action RPG built on rhythm and identity
CONSOLE, NEWS, PC
Stupid Never Dies: a look at an action RPG built on rhythm and identity

Stupid Never Dies introduced itself to the public through a teaser trailer that immediately stood…

Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!

Bitmap Bureau gives life to one of the best adaptations of Terminator. A title with…

Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment
CONSOLE, INDIE GAMES, PC, REVIEWS
Total Chaos Review: Fear as an Experience, Not a Piece of Entertainment

Total Chaos feels like one of those works that grow on the fringes of the…

Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design

For over fifteen years, the Italian development studioSanta Ragione has stood as a presence that…

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