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Metal Slug Tactics – Gameplay Analysis Metal Slug Tactics – Gameplay Analysis
#indiedevlog, INDIE GAMES, NEWS
Metal Slug Tactics – Gameplay Analysis

A few days before the release of Metal Slug Tactics, we try to take a…

Metal Slug Tactics – It’s Really Coming! Metal Slug Tactics – It’s Really Coming!
CONSOLE, INDIE GAMES, NEWS, PC, WISHLIST
Metal Slug Tactics – It’s Really Coming!

Metal Slug tactics has a release date. Dotemu released a trailer which, in addition to…

A Simulator for True Fans: Sensei! I Like You So Much! Demo Preview A Simulator for True Fans: Sensei! I Like You So Much! Demo Preview
INDIE GAMES, NEWS, PC
A Simulator for True Fans: Sensei! I Like You So Much! Demo Preview

Sensei! I Like You So Much! is a simulation game in which players take on…

Bloodless – Review: The Way of the Ronin Bloodless – Review: The Way of the Ronin
CONSOLE, PC, REVIEWS
Bloodless – Review: The Way of the Ronin

Bloodless tells a story of revenge, redemption and blood. In the lands of Bakugawa we…

GYLT – Our review GYLT – Our review
REVIEWS
GYLT – Our review

Welcome to the review of Gylt, a teen horror with a captivating atmosphere, perfect for…

Layers Deep – An Interview with Josh Chambers, Lead Artist and Animator at Tall Order Games Layers Deep – An Interview with Josh Chambers, Lead Artist and Animator at Tall Order Games
INDIE GAMES, INTERVIEWS, NEWS
Layers Deep – An Interview with Josh Chambers, Lead Artist and Animator at Tall Order Games

What prompted the creators of Layers Deep to envision a humble, anthropomorphic, sentient onion the…

Caravan SandWitch Review – An Introspective Journey into the Heart of Cigalo Caravan SandWitch Review – An Introspective Journey into the Heart of Cigalo
INDIE GAMES, PC, REVIEWS
Caravan SandWitch Review – An Introspective Journey into the Heart of Cigalo

Developed by Plane Toast and published by Dear Villagers, released on September 12, 2024, for…

Realm of Ink – Early Access Realm of Ink – Early Access
INDIE GAMES, NEWS, PREVIEW
Realm of Ink – Early Access

Leap Studio brings Realm of Ink to early access, a promising Hades-like that has personality…

The Resurgence of EXIL: The New Kickstarter Campaign is Now Live The Resurgence of EXIL: The New Kickstarter Campaign is Now Live
INDIE GAMES, NEWS, PC, SHORT NEWS
The Resurgence of EXIL: The New Kickstarter Campaign is Now Live

A few months ago, we hinted at—and, in a sense, promised—that the journey of EXIL,…

Selfloss – Review: A Dark Ritual Selfloss – Review: A Dark Ritual
CONSOLE, INDIE GAMES, REVIEWS
Selfloss – Review: A Dark Ritual

Goodwin Games takes us to a cold and dying world. Here we will complete Selfloss:…

Fallen Tear: The Ascension is fully funded on Kickstarter in just 6 hours Fallen Tear: The Ascension is fully funded on Kickstarter in just 6 hours
CROWDFUNDING, INDIE GAMES, NEWS, SHORT NEWS
Fallen Tear: The Ascension is fully funded on Kickstarter in just 6 hours

In just six hours, Winter Crew has not only achieved but surpassed their Kickstarter funding…

Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao
CROWDFUNDING, INDIE GAMES, INTERVIEWS, NEWS
Fallen Tear: The Ascension – An Interview with Creative Director Stephen Manalastas and Producer Alec Balingao

To celebrate the launch of the Kickstarter campaign for Fallen Tear: The Ascension, we had…

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Terminator 2D: No Fate Review – He’s back! Terminator 2D: No Fate Review – He’s back!
CONSOLE, INDIE GAMES, PC, REVIEWS
Terminator 2D: No Fate Review – He’s back!
BrokenLore: Ascend: psychological horror aims ever higher BrokenLore: Ascend: psychological horror aims ever higher
INDIE GAMES, NEWS, PC
BrokenLore: Ascend: psychological horror aims ever higher
Interview with Santa Ragione: A Divergent Line in Italian Game Design Interview with Santa Ragione: A Divergent Line in Italian Game Design
INDIE GAMES, INTERVIEWS, NEWS, PC
Interview with Santa Ragione: A Divergent Line in Italian Game Design
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter
INDIE GAMES, PC, REVIEWS
Ferocious Review – Ambition Overwhelms Execution in This Dinosaur-Themed Survival Shooter

LATEST POSTS

Super Alloy Crush – We tried the Demo Super Alloy Crush – We tried the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Super Alloy Crush – We tried the Demo

Alloy Mushroom presents the demo of a very interesting title: Super Alloy Crush. With strong…

StarCraft Universe Review: A Fan-Made MMO-Like Epic Every StarCraft Fan Must Play StarCraft Universe Review: A Fan-Made MMO-Like Epic Every StarCraft Fan Must Play
PC, REVIEWS
StarCraft Universe Review: A Fan-Made MMO-Like Epic Every StarCraft Fan Must Play

An ambitious MMO-like adventure, built within the StarCraft II editor, that redefines what a fan-made…

Sub-Species – Demo Impressions Sub-Species – Demo Impressions
NEWS, PC, PREVIEW
Sub-Species – Demo Impressions

With Sub-Species, Irish studio Howling Hamster Entertainment engages with a complex, layered imaginary: the ocean…

Lenin Street Geek Shop and Everyday Survival in Y2K Russia Lenin Street Geek Shop and Everyday Survival in Y2K Russia
INDIE GAMES, NEWS, PC
Lenin Street Geek Shop and Everyday Survival in Y2K Russia

Lenin Street Geek Shop is a Y2K narrative simulator with a strong management focus, developed…

Review of HORSES – Systemic Horror Review of HORSES – Systemic Horror
INDIE GAMES, PC, REVIEWS
Review of HORSES – Systemic Horror

HORSES is a first-person horror adventure developed by Santa Ragione in collaboration with filmmaker Andrea…

ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body
CONSOLE, NEWS, PC
ILL: Not Just Fear, But Unease – A Spine-Chilling Survival Horror That Strikes Both Mind and Body

From the moment it was announced, ILL has made it clear that compromise is not…

Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo
INDIE GAMES, NEWS, PC, PREVIEW
Obsidian Moon – Writing as a Gameplay Mechanic: Impressions from the Demo

Although I am not an expert in investigative games, I have always felt drawn to…

Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft
CONSOLE, NEWS, PC
Reforging an Icon: Tomb Raider and the Challenge of Redefining Lara Croft

Few video game franchises can claim the dual distinction of shaping an entire genre while…

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